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Archives/bf1942/levels/Sword_and_Shield.rfa
bf1942/levels/Sword_and_Shield/Objects/Outpost/Objects.con
Rem ==== Outpost ========
ObjectTemplate.create bundle Outpost_M1
ObjectTemplate.geometry Outpost_Tower_M1
ObjectTemplate.setHasResponsePhysics 1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.addTemplate Outpost_Ladder_M1
ObjectTemplate.setPosition -1.12/2/0
ObjectTemplate.setRotation 90/4/0
ObjectTemplate.create SimpleObject Outpost_Tower_M1
ObjectTemplate.geometry Outpost_Tower_M1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.create SimpleObject Outpost_Ladder_M1
ObjectTemplate.geometry Outpost_Ladder_M1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.addToCollisionGroup c_CGLadders
ObjectTemplate.addToCollisionGroup c_CGProjectiles
ObjectTemplate.create bundle Outpost_M1
ObjectTemplate.geometry Outpost_Tower_M1
ObjectTemplate.setHasResponsePhysics 1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.addTemplate Outpost_Ladder_M1
ObjectTemplate.setPosition -1.12/2/0
ObjectTemplate.setRotation 90/4/0
ObjectTemplate.create SimpleObject Outpost_Tower_M1
ObjectTemplate.geometry Outpost_Tower_M1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.create SimpleObject Outpost_Ladder_M1
ObjectTemplate.geometry Outpost_Ladder_M1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.addToCollisionGroup c_CGLadders
ObjectTemplate.addToCollisionGroup c_CGProjectiles