This page is under construction
archives/bf1942/levels/dc_weapon_bunkers.rfa
bf1942/levels/DC_Weapon_Bunkers/Menu/Init.con
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003 Digital Illusions CE
rem *********************************************
rem ** Allied Debriefing **
game.setAlliedDebriefingMajorVictory DEBRIEFING_ALLIED_MAJOR_VICTORY
game.setAlliedDebriefingMinorVictory DEBRIEFING_ALLIED_MINOR_VICTORY
game.setAlliedDebriefingMajorDefeat DEBRIEFING_ALLIED_MAJOR_DEFEAT
game.setAlliedDebriefingMinorDefeat DEBRIEFING_ALLIED_MINOR_DEFEAT
rem ** Axis Debriefing **
game.setAxisDebriefingMajorVictory DEBRIEFING_AXIS_MAJOR_VICTORY
game.setAxisDebriefingMinorVictory DEBRIEFING_AXIS_MINOR_VICTORY
game.setAxisDebriefingMajorDefeat DEBRIEFING_AXIS_MAJOR_DEFEAT
game.setAxisDebriefingMinorDefeat DEBRIEFING_AXIS_MINOR_DEFEAT
game.setMultiplayerBriefingObjectives MULTIPLAYER_BRIEFING_WBUNKERS
game.setMultiplayerBriefingMapType MULTIPLAYER_MAP_TYPE_SND_MAP
Game.setLocalized 1
game.setLoadPicture Load/CloseQuarters.tga
game.setMapId "DC_Extended"
game.setServerInfoIcon ../../Texture/DC_Extended/MapIcons/serverInfo.dds
rem Created by Battlecraft 1942. Copyright (c)2003 Digital Illusions CE
rem *********************************************
rem ** Allied Debriefing **
game.setAlliedDebriefingMajorVictory DEBRIEFING_ALLIED_MAJOR_VICTORY
game.setAlliedDebriefingMinorVictory DEBRIEFING_ALLIED_MINOR_VICTORY
game.setAlliedDebriefingMajorDefeat DEBRIEFING_ALLIED_MAJOR_DEFEAT
game.setAlliedDebriefingMinorDefeat DEBRIEFING_ALLIED_MINOR_DEFEAT
rem ** Axis Debriefing **
game.setAxisDebriefingMajorVictory DEBRIEFING_AXIS_MAJOR_VICTORY
game.setAxisDebriefingMinorVictory DEBRIEFING_AXIS_MINOR_VICTORY
game.setAxisDebriefingMajorDefeat DEBRIEFING_AXIS_MAJOR_DEFEAT
game.setAxisDebriefingMinorDefeat DEBRIEFING_AXIS_MINOR_DEFEAT
game.setMultiplayerBriefingObjectives MULTIPLAYER_BRIEFING_WBUNKERS
game.setMultiplayerBriefingMapType MULTIPLAYER_MAP_TYPE_SND_MAP
Game.setLocalized 1
game.setLoadPicture Load/CloseQuarters.tga
game.setMapId "DC_Extended"
game.setServerInfoIcon ../../Texture/DC_Extended/MapIcons/serverInfo.dds