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archives/bf1942/levels/market_garden.rfa
bf1942/levels/Market_Garden/ai/StrategicAreas.con
if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------
rem *** Create strategic areas ***
aiStrategicArea.create AlliedBase 976/1676.5 1026/1727 30
aiStrategicArea.create AxisBase 1139/864.5 1188/905 20
aiStrategicArea.create Church 1098/1400 1123/1422 150
aiStrategicArea.create City 1069.5/1233.5 1090/1254 150
aiStrategicArea.create EastBridge 1174.5/1215 1195/1232 300
aiStrategicArea.create RoadPoint 1175.5/1579.5 1188/1592 5
aiStrategicArea.create WestBridge 935.5/1151 956/1168 200
aiStrategicArea.setActive AlliedBase
AIStrategicArea.addNeighbour RoadPoint
aiStrategicArea.addObjectTypeFlag Centre
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag Remote
aiStrategicArea.addObjectTypeFlag North
AIStrategicArea.setOrderPosition Tank 1087/1695
AIStrategicArea.setOrderPosition Infantry 1087/1695
AIStrategicArea.setOrderPosition Car 1087/1695
aiStrategicArea.setSide 2
aiStrategicArea.setTakeable 1 0
aiStrategicArea.setActive AxisBase
AIStrategicArea.addNeighbour EastBridge
AIStrategicArea.addNeighbour WestBridge
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag South
AIStrategicArea.setOrderPosition Tank 1188/910
AIStrategicArea.setOrderPosition Infantry 1181/868
AIStrategicArea.setOrderPosition Car 1188/910
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 160.0
aiStrategicArea.setTakeable 2 0
aiStrategicArea.setActive Church
AIStrategicArea.addNeighbour RoadPoint
AIStrategicArea.addNeighbour EastBridge
AIStrategicArea.addNeighbour City
AIStrategicArea.addNeighbour WestBridge
aiStrategicArea.addObjectTypeFlag Centre
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 1118/1416
AIStrategicArea.setOrderPosition Infantry 1118/1416
AIStrategicArea.setOrderPosition Car 1118/1416
aiStrategicArea.setSide 0
aiStrategicArea.setActive City
AIStrategicArea.addNeighbour Church
AIStrategicArea.addNeighbour EastBridge
AIStrategicArea.addNeighbour WestBridge
aiStrategicArea.addObjectTypeFlag Centre
aiStrategicArea.addObjectTypeFlag SoldierSpawner
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 1096/1255
AIStrategicArea.setOrderPosition Infantry 1090/1254
AIStrategicArea.setOrderPosition Car 1096/1255
aiStrategicArea.setSide 0
aiStrategicArea.setActive EastBridge
AIStrategicArea.addNeighbour RoadPoint
AIStrategicArea.addNeighbour Church
AIStrategicArea.addNeighbour AxisBase
AIStrategicArea.addNeighbour City
aiStrategicArea.addObjectTypeFlag East
aiStrategicArea.addObjectTypeFlag Bridge
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 1189/1223
AIStrategicArea.setOrderPosition Infantry 1201/1225.5
AIStrategicArea.setOrderPosition Car 1189/1223
aiStrategicArea.setSide 0
aiStrategicArea.setActive RoadPoint
AIStrategicArea.addNeighbour Church
AIStrategicArea.addNeighbour EastBridge
AIStrategicArea.addNeighbour AlliedBase
aiStrategicArea.addObjectTypeFlag North
aiStrategicArea.addObjectTypeFlag Close
AIStrategicArea.setOrderPosition Tank 1184/1577
AIStrategicArea.setOrderPosition Infantry 1184/1577
AIStrategicArea.setOrderPosition Car 1184/1577
aiStrategicArea.setSide 2
aiStrategicArea.setActive WestBridge
AIStrategicArea.addNeighbour City
AIStrategicArea.addNeighbour Church
AIStrategicArea.addNeighbour AxisBase
aiStrategicArea.addObjectTypeFlag Flank
aiStrategicArea.addObjectTypeFlag West
aiStrategicArea.addObjectTypeFlag Bridge
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 948/1164
AIStrategicArea.setOrderPosition Infantry 972/1164
AIStrategicArea.setOrderPosition Car 948/1164
aiStrategicArea.setSide 0
rem ----------------------------------------------------------------------------
endIf
rem ----- Host
rem ----------------------------------------------------------------------------
rem *** Create strategic areas ***
aiStrategicArea.create AlliedBase 976/1676.5 1026/1727 30
aiStrategicArea.create AxisBase 1139/864.5 1188/905 20
aiStrategicArea.create Church 1098/1400 1123/1422 150
aiStrategicArea.create City 1069.5/1233.5 1090/1254 150
aiStrategicArea.create EastBridge 1174.5/1215 1195/1232 300
aiStrategicArea.create RoadPoint 1175.5/1579.5 1188/1592 5
aiStrategicArea.create WestBridge 935.5/1151 956/1168 200
aiStrategicArea.setActive AlliedBase
AIStrategicArea.addNeighbour RoadPoint
aiStrategicArea.addObjectTypeFlag Centre
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag Remote
aiStrategicArea.addObjectTypeFlag North
AIStrategicArea.setOrderPosition Tank 1087/1695
AIStrategicArea.setOrderPosition Infantry 1087/1695
AIStrategicArea.setOrderPosition Car 1087/1695
aiStrategicArea.setSide 2
aiStrategicArea.setTakeable 1 0
aiStrategicArea.setActive AxisBase
AIStrategicArea.addNeighbour EastBridge
AIStrategicArea.addNeighbour WestBridge
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag South
AIStrategicArea.setOrderPosition Tank 1188/910
AIStrategicArea.setOrderPosition Infantry 1181/868
AIStrategicArea.setOrderPosition Car 1188/910
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 160.0
aiStrategicArea.setTakeable 2 0
aiStrategicArea.setActive Church
AIStrategicArea.addNeighbour RoadPoint
AIStrategicArea.addNeighbour EastBridge
AIStrategicArea.addNeighbour City
AIStrategicArea.addNeighbour WestBridge
aiStrategicArea.addObjectTypeFlag Centre
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 1118/1416
AIStrategicArea.setOrderPosition Infantry 1118/1416
AIStrategicArea.setOrderPosition Car 1118/1416
aiStrategicArea.setSide 0
aiStrategicArea.setActive City
AIStrategicArea.addNeighbour Church
AIStrategicArea.addNeighbour EastBridge
AIStrategicArea.addNeighbour WestBridge
aiStrategicArea.addObjectTypeFlag Centre
aiStrategicArea.addObjectTypeFlag SoldierSpawner
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 1096/1255
AIStrategicArea.setOrderPosition Infantry 1090/1254
AIStrategicArea.setOrderPosition Car 1096/1255
aiStrategicArea.setSide 0
aiStrategicArea.setActive EastBridge
AIStrategicArea.addNeighbour RoadPoint
AIStrategicArea.addNeighbour Church
AIStrategicArea.addNeighbour AxisBase
AIStrategicArea.addNeighbour City
aiStrategicArea.addObjectTypeFlag East
aiStrategicArea.addObjectTypeFlag Bridge
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 1189/1223
AIStrategicArea.setOrderPosition Infantry 1201/1225.5
AIStrategicArea.setOrderPosition Car 1189/1223
aiStrategicArea.setSide 0
aiStrategicArea.setActive RoadPoint
AIStrategicArea.addNeighbour Church
AIStrategicArea.addNeighbour EastBridge
AIStrategicArea.addNeighbour AlliedBase
aiStrategicArea.addObjectTypeFlag North
aiStrategicArea.addObjectTypeFlag Close
AIStrategicArea.setOrderPosition Tank 1184/1577
AIStrategicArea.setOrderPosition Infantry 1184/1577
AIStrategicArea.setOrderPosition Car 1184/1577
aiStrategicArea.setSide 2
aiStrategicArea.setActive WestBridge
AIStrategicArea.addNeighbour City
AIStrategicArea.addNeighbour Church
AIStrategicArea.addNeighbour AxisBase
aiStrategicArea.addObjectTypeFlag Flank
aiStrategicArea.addObjectTypeFlag West
aiStrategicArea.addObjectTypeFlag Bridge
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 948/1164
AIStrategicArea.setOrderPosition Infantry 972/1164
AIStrategicArea.setOrderPosition Car 948/1164
aiStrategicArea.setSide 0
rem ----------------------------------------------------------------------------
endIf