This page is under construction
Archives/bf1942/levels/Helms_Deep.rfa
bf1942/levels/Helms_Deep/Textures/ENVMAP_G_.rcm
[CubeMap]
PositiveX = siege\levels\Helms_Deep\Textures\env_Helms_Deep_04.dds
NegativeX = siege\levels\Helms_Deep\Textures\env_Helms_Deep_02.dds
PositiveY = siege\levels\Helms_Deep\Textures\env_Helms_Deep_05.dds
NegativeY = siege\levels\Helms_Deep\Textures\env_Helms_Deep_06.dds
PositiveZ = siege\levels\Helms_Deep\Textures\env_Helms_Deep_03.dds
NegativeZ = siege\levels\Helms_Deep\Textures\env_Helms_Deep_01.dds