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archives/bf1942/levels/dc_no_fly_zone_brit.rfa
bf1942/levels/DC_No_Fly_Zone_Brit/objects/vil_stnbrdgb_des/objects.con
ObjectTemplate.create PlayerControlObject vil_stnbrdgb_des
ObjectTemplate.setNetworkableInfo vil_stnbrdgb_desBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.explosionRadius 20
ObjectTemplate.explosionDamage 5
ObjectTemplate.drag 2
ObjectTemplate.dragOffset 0/0/0
ObjectTemplate.mass 4500
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 1000
ObjectTemplate.maxhitpoints 1000
ObjectTemplate.timeToLiveAfterDeath 10
ObjectTemplate.material 51
ObjectTemplate.criticalDamage 50
ObjectTemplate.explosionForceMod 15
ObjectTemplate.hpLostWhileCriticalDamage 2
ObjectTemplate.hpLostWhileUpSideDown 5
ObjectTemplate.hpLostWhileDamageFromWater 0
rem -------------------------------------
ObjectTemplate.addArmorEffect 750 e_DefGunDamage -1.499/15.1/5
ObjectTemplate.addArmorEffect 500 e_DefGunDamage -1.499/15.1/5
ObjectTemplate.addArmorEffect 500 e_DefGunDamage -10.099/15.1/5
ObjectTemplate.addArmorEffect 250 e_DefGunDamage -1.499/15.1/5
ObjectTemplate.addArmorEffect 250 e_DefGunDamage -10.099/15.1/5
ObjectTemplate.addArmorEffect 250 e_DefGunDamage 8.5/15.1/5
ObjectTemplate.addArmorEffect 50 e_DefGunDamage -1.499/15.1/5
ObjectTemplate.addArmorEffect 50 e_DefGunDamage -10.099/15.1/5
ObjectTemplate.addArmorEffect 50 e_DefGunDamage 8.5/15.1/5
ObjectTemplate.addArmorEffect 50 e_PanzFire -18.498/3.3/-9.998
ObjectTemplate.addArmorEffect 0 e_PanzFire 12.5/14.5/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/-1/0
ObjectTemplate.damageFromWater 1
rem -------------------------------------
ObjectTemplate.addTemplate lodvil_stnbrdgb_des
beginrem
ObjectTemplate.addTemplate Opp_Airbase_Spawn
ObjectTemplate.setPosition -1.5/0.3/5
ObjectTemplate.setRotation 60/0/0
ObjectTemplate.addTemplate Opp_Airbase_Spawn
ObjectTemplate.setPosition 3/0.3/12
ObjectTemplate.setRotation -90/0/0
endrem
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.GUIIndex 30
ObjectTemplate.setVehicleIcon "Vehicle/Icon_wespe.tga"
ObjectTemplate.setSoldierExitLocation 6/12/-7 180/0/0
ObjectTemplate.setVehicleIconPos 40/60
ObjectTemplate.setNumberOfWeaponIcons 0
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTArtillery
ObjectTemplate.setToolTipType TTArtillery
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.hasRestrictedExit 1
rem
ObjectTemplate.create LodObject lodvil_stnbrdgb_des
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate stonebridge_big_m1
ObjectTemplate.addTemplate stonebridge_big_m1
ObjectTemplate.addTemplate vil_stnbrdgb_desWreck
rem -------------------------------------
ObjectTemplate.lodselector mil_depotbunker_desSelector
LodSelectorTemplate.create DistCompareSelector2 vil_stnbrdgb_desSelector
LodSelectorTemplate.hasDestroyedLod 1
LodSelectorTemplate.addLodDistance 70
rem
ObjectTemplate.create SimpleObject vil_stnbrdgb_desWreck
ObjectTemplate.geometry ruin_stonebridge_big_M1
ObjectTemplate.setNetworkableInfo vil_stnbrdgb_desBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.explosionRadius 20
ObjectTemplate.explosionDamage 5
ObjectTemplate.drag 2
ObjectTemplate.dragOffset 0/0/0
ObjectTemplate.mass 4500
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 1000
ObjectTemplate.maxhitpoints 1000
ObjectTemplate.timeToLiveAfterDeath 10
ObjectTemplate.material 51
ObjectTemplate.criticalDamage 50
ObjectTemplate.explosionForceMod 15
ObjectTemplate.hpLostWhileCriticalDamage 2
ObjectTemplate.hpLostWhileUpSideDown 5
ObjectTemplate.hpLostWhileDamageFromWater 0
rem -------------------------------------
ObjectTemplate.addArmorEffect 750 e_DefGunDamage -1.499/15.1/5
ObjectTemplate.addArmorEffect 500 e_DefGunDamage -1.499/15.1/5
ObjectTemplate.addArmorEffect 500 e_DefGunDamage -10.099/15.1/5
ObjectTemplate.addArmorEffect 250 e_DefGunDamage -1.499/15.1/5
ObjectTemplate.addArmorEffect 250 e_DefGunDamage -10.099/15.1/5
ObjectTemplate.addArmorEffect 250 e_DefGunDamage 8.5/15.1/5
ObjectTemplate.addArmorEffect 50 e_DefGunDamage -1.499/15.1/5
ObjectTemplate.addArmorEffect 50 e_DefGunDamage -10.099/15.1/5
ObjectTemplate.addArmorEffect 50 e_DefGunDamage 8.5/15.1/5
ObjectTemplate.addArmorEffect 50 e_PanzFire -18.498/3.3/-9.998
ObjectTemplate.addArmorEffect 0 e_PanzFire 12.5/14.5/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/-1/0
ObjectTemplate.damageFromWater 1
rem -------------------------------------
ObjectTemplate.addTemplate lodvil_stnbrdgb_des
beginrem
ObjectTemplate.addTemplate Opp_Airbase_Spawn
ObjectTemplate.setPosition -1.5/0.3/5
ObjectTemplate.setRotation 60/0/0
ObjectTemplate.addTemplate Opp_Airbase_Spawn
ObjectTemplate.setPosition 3/0.3/12
ObjectTemplate.setRotation -90/0/0
endrem
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.GUIIndex 30
ObjectTemplate.setVehicleIcon "Vehicle/Icon_wespe.tga"
ObjectTemplate.setSoldierExitLocation 6/12/-7 180/0/0
ObjectTemplate.setVehicleIconPos 40/60
ObjectTemplate.setNumberOfWeaponIcons 0
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTArtillery
ObjectTemplate.setToolTipType TTArtillery
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_Factory_32x32.tga"
ObjectTemplate.hasRestrictedExit 1
rem
ObjectTemplate.create LodObject lodvil_stnbrdgb_des
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate stonebridge_big_m1
ObjectTemplate.addTemplate stonebridge_big_m1
ObjectTemplate.addTemplate vil_stnbrdgb_desWreck
rem -------------------------------------
ObjectTemplate.lodselector mil_depotbunker_desSelector
LodSelectorTemplate.create DistCompareSelector2 vil_stnbrdgb_desSelector
LodSelectorTemplate.hasDestroyedLod 1
LodSelectorTemplate.addLodDistance 70
rem
ObjectTemplate.create SimpleObject vil_stnbrdgb_desWreck
ObjectTemplate.geometry ruin_stonebridge_big_M1