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archives/bf1942/levels/dc_no_fly_zone_brit.rfa
bf1942/levels/DC_No_Fly_Zone_Brit/standardMesh/Pantzir/Pantzir_Radar.rs
subshader "Pantzir_Radar_Material0" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/notexture";
}
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/notexture";
}