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archives/bf1942/levels/dcx_compound_raid.rfa
bf1942/levels/DCX_Compound_Raid/Conquest/ControlPointTemplates.con.backup
NetworkableInfo.createNewInfo ControlPointInfo
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways

ObjectTemplate.create ControlPoint center
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Center
ObjectTemplate.radius 25
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 1
ObjectTemplate.objectSpawnerId 1
ObjectTemplate.timeToGetControl 20
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 25
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 0
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
rem -----------------------------------------
rem --- Entrance ---
rem -----------------------------------------
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

ObjectTemplate.create ControlPoint airstrip
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Airstrip
ObjectTemplate.radius 25
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 3
ObjectTemplate.objectSpawnerId 3
ObjectTemplate.timeToGetControl 15
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 20
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 0
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
rem -----------------------------------------
rem --- AlliedGroundBase ---
rem -----------------------------------------
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

ObjectTemplate.create ControlPoint entrance
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Entrance
ObjectTemplate.radius 25
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 6
ObjectTemplate.objectSpawnerId 6
ObjectTemplate.timeToGetControl 20
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 20
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 0
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
rem -----------------------------------------
rem --- Wharehouse ---
rem -----------------------------------------
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

ObjectTemplate.create ControlPoint armory
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Armory
ObjectTemplate.radius 25
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 5
ObjectTemplate.objectSpawnerId 5
ObjectTemplate.timeToGetControl 15
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 20
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 0
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
rem -----------------------------------------
rem --- Center ---
rem -----------------------------------------
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

ObjectTemplate.create ControlPoint alliedairbase
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName AlliedAirBase
ObjectTemplate.radius 30
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 2
ObjectTemplate.objectSpawnerId 2
ObjectTemplate.timeToGetControl 20
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 25
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 0
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
rem -----------------------------------------
rem --- Airstrip ---
rem -----------------------------------------
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

ObjectTemplate.create ControlPoint wharehouse
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Wharehouse
ObjectTemplate.radius 20
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 8
ObjectTemplate.objectSpawnerId 8
ObjectTemplate.timeToGetControl 15
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 20
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 0
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
rem EndOfFile
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

ObjectTemplate.create ControlPoint alliedgroundbase
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName AlliedGroundBase
ObjectTemplate.radius 25
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 4
ObjectTemplate.objectSpawnerId 4
ObjectTemplate.timeToGetControl 20
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 25
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 0
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
rem -----------------------------------------
rem --- Armory ---
rem -----------------------------------------
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1