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archives/bf1942/levels/dcx_compound_raid.rfa
bf1942/levels/DCX_Compound_Raid/GameTypes/Ctf.con
run Ctf/SpawnpointManagerSettings
run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns
run Ctf/ObjectSpawnTemplates
run Ctf/ControlPointTemplates

if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------
run Ctf/ObjectSpawns
run Ctf/ControlPoints

rem *** CREATE FLAG BASES ***

object.create USbase
Object.absolutePosition 1143.61/92.49/650.47
Object.rotation 0/0/0

object.create GEbase
Object.absolutePosition 1007.62/68.44/1552.05
Object.rotation 0/0/0


rem ----------------------------------------------------------------------------
else

rem ----- Join
rem ----------------------------------------------------------------------------
rem *** CREATE FLAG BASES ***

object.create FlagPole
Object.absolutePosition 1143.61/92.49/650.47
Object.rotation 0/0/0

object.create FlagPole
Object.absolutePosition 1007.62/68.44/1552.05
Object.rotation 0/0/0
rem ----------------------------------------------------------------------------
endIf