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archives/bf1942/levels/dcx_paintball.rfa
bf1942/levels/DCX_Paintball/AI.con



aiSettings.setWorldMapSize 1024 1024

aiSettings.setViewDistance 200
aiSettings.setInformationGridDimension 32
ai.init 2
AIBotManager.setLodLevelTicks 6 6 6
AIBotManager.setLodLevelPriority 3 3 3
AIBotManager.setPlannedDecisionMakingThreshold 0.5 0.5 0.5
AIBotManager.setUnplannedDecisionMakingThreshold 0.3 0.4 0.4
AIBotManager.setDecisionMakingInterleave 2 2
AIBotManager.setSensingQuotient 1 1
AIBotManager.setSystemQuotient 40 40 20
ai.saiMapXDimension 64
ai.saiMapYDimension 64
ai.createSAI
ai.saiEnable 1


rem ***** Ai Statistics *****

game.showAIstats 0
ai.showbotstats 0
ai.showStrategicAreas 0
ai.botStatisticUpdateSpeed 3


run AIPathFinding.con
run ai/StrategicAreas
run ai/conditions.con
run ai/prerequisites.con
run ai/Strategies.con


ai.addSAIStrategy 1 AX_GOGO
ai.addSAIStrategy 1 AX_EXPAND
ai.addSAIStrategy 1 AX_PUSH
ai.addSAIStrategy 1 AX_CAMP
ai.addSAIStrategy 1 AX_PANIC
ai.addSAIStrategy 1 CRUSH

ai.addSAIStrategy 2 AL_GOGO
ai.addSAIStrategy 2 AL_EXPAND
ai.addSAIStrategy 2 AL_PUSH
ai.addSAIStrategy 2 AL_CAMP
ai.addSAIStrategy 2 AL_PANIC
ai.addSAIStrategy 2 CRUSH