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archives/bf1942/levels/dcx_paintball.rfa
bf1942/levels/DCX_Paintball/Objects/Bombs.con
rem =============================
rem === Falling grenades ===
rem==============================
ObjectTemplate.create PlayerControlObject DCX_PCO_Grenade
ObjectTemplate.setnetworkableInfo DCX_PCO_Grenade_info
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.HasArmor 1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.setHasResponsePhysics 1
ObjectTemplate.setHasMobilePhysics 1
rem ObjectTemplate.inertiaModifier 1.5/1.5/1.5
ObjectTemplate.mass 10000
ObjectTemplate.geometry GrenadeAllies
ObjectTemplate.damageType 1
ObjectTemplate.speedmod 0
ObjectTemplate.angleMod 1
ObjectTemplate.material 70
ObjectTemplate.material2 205
ObjectTemplate.radius 15
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 100
ObjectTemplate.hitpoints 6
ObjectTemplate.maxhitpoints 6
ObjectTemplate.criticalDamage 6
ObjectTemplate.hpLostWhileCriticalDamage 1
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.timeToLiveAfterDeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.timeToStartFadeAfterDeath 0
ObjectTemplate.damageFromWater 1
ObjectTemplate.addArmorEffect 0 e_ExplGranade 0/-1/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.hasOnTimeEffect 1
ObjectTemplate.endEffectTemplate e_ExplGranade
ObjectTemplate.stopAtEndEffect 1
ObjectTemplate.YModOnExplosion 2.0
ObjectTemplate.damagemod 10
ObjectTemplate.GUIIndex 80
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_none.tga"

rem **** Network info ***
NetworkableInfo.createNewInfo DCX_PCO_Grenade_info
NetworkableInfo.setPredictionMode PMLinear

rem =============================
rem === Falling grenades ===
rem==============================

ObjectTemplate.create ObjectSpawner FallingGrenadeSpawner1
ObjectTemplate.setObjectTemplate 1 DCX_PCO_Grenade
ObjectTemplate.setObjectTemplate 2 DCX_PCO_Grenade
rem ObjectTemplate.setObjectTemplate 1 DCX_GBU-10PCO
rem ObjectTemplate.setObjectTemplate 2 DCX_GBU-10PCO
ObjectTemplate.MinSpawnDelay 30
ObjectTemplate.MaxSpawnDelay 30
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.team 2

ObjectTemplate.create ObjectSpawner FallingGrenadeSpawner2
ObjectTemplate.setObjectTemplate 1 DCX_PCO_Grenade
ObjectTemplate.setObjectTemplate 2 DCX_PCO_Grenade
ObjectTemplate.MinSpawnDelay 20
ObjectTemplate.MaxSpawnDelay 20
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.team 2

ObjectTemplate.create ObjectSpawner FallingGrenadeSpawner3_1
ObjectTemplate.setObjectTemplate 1 DCX_PCO_Grenade
ObjectTemplate.setObjectTemplate 2 DCX_PCO_Grenade
ObjectTemplate.MinSpawnDelay 8
ObjectTemplate.MaxSpawnDelay 8
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.team 2

ObjectTemplate.create ObjectSpawner FallingGrenadeSpawner3_2
ObjectTemplate.setObjectTemplate 1 DCX_PCO_Grenade
ObjectTemplate.setObjectTemplate 2 DCX_PCO_Grenade
ObjectTemplate.MinSpawnDelay 10
ObjectTemplate.MaxSpawnDelay 10
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.team 2

ObjectTemplate.create ObjectSpawner FallingGrenadeSpawner3_3
ObjectTemplate.setObjectTemplate 1 DCX_PCO_Grenade
ObjectTemplate.setObjectTemplate 2 DCX_PCO_Grenade
ObjectTemplate.MinSpawnDelay 12
ObjectTemplate.MaxSpawnDelay 12
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.team 2

ObjectTemplate.create ObjectSpawner FallingGrenadeSpawner3_4
ObjectTemplate.setObjectTemplate 1 DCX_PCO_Grenade
ObjectTemplate.setObjectTemplate 2 DCX_PCO_Grenade
ObjectTemplate.MinSpawnDelay 14
ObjectTemplate.MaxSpawnDelay 14
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.team 2

rem =============================
rem === Rotary spawners ===
rem==============================

ObjectTemplate.create Bundle DCX_RotSpawner1
rem ---------------------------------------
ObjectTemplate.addTemplate DCX_RotSpawner_Spin1
ObjectTemplate.setPosition 0/0/0
rem ---------------------------------------

ObjectTemplate.create RotationalBundle DCX_RotSpawner_Spin1
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 110/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setContinousRotationSpeed 5/0/0
rem ---------------------------------------
ObjectTemplate.addTemplate FallingGrenadeSpawner1
ObjectTemplate.setPosition -70/0/0
ObjectTemplate.addTemplate FallingGrenadeSpawner1
ObjectTemplate.setPosition 70/0/0
rem ---------------------------------------


ObjectTemplate.create Bundle DCX_RotSpawner2
rem ---------------------------------------
ObjectTemplate.addTemplate DCX_RotSpawner_Spin2
ObjectTemplate.setPosition 0/0/0
rem ---------------------------------------

ObjectTemplate.create RotationalBundle DCX_RotSpawner_Spin2
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 110/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setContinousRotationSpeed 7/0/0
rem ---------------------------------------
ObjectTemplate.addTemplate FallingGrenadeSpawner2
ObjectTemplate.setPosition -50/0/0
ObjectTemplate.addTemplate FallingGrenadeSpawner2
ObjectTemplate.setPosition 50/0/0
rem ---------------------------------------


ObjectTemplate.create Bundle DCX_RotSpawner3
rem ---------------------------------------
ObjectTemplate.addTemplate DCX_RotSpawner_Spin3
ObjectTemplate.setPosition 0/0/0
rem ---------------------------------------

ObjectTemplate.create RotationalBundle DCX_RotSpawner_Spin3
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 110/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setContinousRotationSpeed 9/0/0
rem ---------------------------------------
ObjectTemplate.addTemplate FallingGrenadeSpawner3_1
ObjectTemplate.setPosition -20/0/0
ObjectTemplate.addTemplate FallingGrenadeSpawner3_4
ObjectTemplate.setPosition 20/0/0
ObjectTemplate.addTemplate FallingGrenadeSpawner3_2
ObjectTemplate.setPosition 0/0/-20
ObjectTemplate.addTemplate FallingGrenadeSpawner3_3
ObjectTemplate.setPosition 0/0/20

rem ---------------------------------------