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archives/bf1942/levels/dcx_paintball.rfa
bf1942/levels/DCX_Paintball/init.con.backup
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\DCX_Paintball\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.100000/0.100000/0.100000
renderer.ambientColor 0.120000/0.110000/0.120000
renderer.diffuseColor 0.350000/0.300000/0.200000
renderer.specularColor 0.300000/0.300000/0.300000
renderer.vertexFogEnable 1
renderer.fogColorVec 0.680000/0.620000/0.550000
renderer.animatedMeshAmbientColor 0.15
rem *** DC Texture sets ***
textureManager.alternativePath DCTextures/Mapspecifc/DCX_Paintball
textureManager.alternativePath DCTextures/GenericEnvironment/Desert
textureManager.alternativePath DCTextures/GenericEnvironment
rem *** DC_Extended texture sets ***
textureManager.alternativePath MODS/DC_Extended/Textures/Maps/DCX_Paintball
textureManager.alternativePath MODS/DC_Extended/Textures/Brit_Desert
textureManager.alternativePath MODS/DC_Extended/Textures/British
textureManager.alternativePath MODS/DC_Extended/Textures/Cammo_Desert
textureManager.alternativePath MODS/DC_Extended/Textures/Default
textureManager.alternativePath MODS/DC_Extended/Textures
rem *** Map defaults ***
textureManager.alternativePath Texture/Africa
shadow.shadowColor 0.550000
Game.setViewDistance 400
Game.spawnPlayers 1
renderer.fogstart 0
renderer.fogend 400
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUKFlag
game.setTeamSkin 1 IraqSoldier
game.setKit 1 0 Paintball_Kit4
game.setKit 1 1 Iraq_Assault
game.setKit 1 2 Paintball_Kit6
game.setKit 1 3 Iraq_HeavyAssault
game.setKit 1 4 Paintball_Kit5
game.setKit 1 5 Iraq_SpecOps
game.setTeamSkin 2 BritishSoldier
game.setKit 2 0 Paintball_Kit1
game.setKit 2 1 PR_Assault
game.setKit 2 2 Paintball_Kit2
game.setKit 2 3 PR_HeavyAssault
game.setKit 2 4 Paintball_Kit3
game.setKit 2 5 UK_SpecOps
game.setLevelCheck 2242588848
game.setActiveCombatArea 0 0 1024 1024
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
run Init/SkyAndSun
run Init/Terrain
game.assaultTeam 2
run Sounds/Environment
run objects/CustomKits
run Objects/Bombs
game.setBeforeSpawnCameraPosition 1 547.640991/89.596107/465.330627
game.setBeforeSpawnCameraPosition 2 547.640991/89.596107/465.330627
rem Created by Battlecraft 1942. Copyright (c)2003 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\DCX_Paintball\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.100000/0.100000/0.100000
renderer.ambientColor 0.120000/0.110000/0.120000
renderer.diffuseColor 0.350000/0.300000/0.200000
renderer.specularColor 0.300000/0.300000/0.300000
renderer.vertexFogEnable 1
renderer.fogColorVec 0.680000/0.620000/0.550000
renderer.animatedMeshAmbientColor 0.15
rem *** DC Texture sets ***
textureManager.alternativePath DCTextures/Mapspecifc/DCX_Paintball
textureManager.alternativePath DCTextures/GenericEnvironment/Desert
textureManager.alternativePath DCTextures/GenericEnvironment
rem *** DC_Extended texture sets ***
textureManager.alternativePath MODS/DC_Extended/Textures/Maps/DCX_Paintball
textureManager.alternativePath MODS/DC_Extended/Textures/Brit_Desert
textureManager.alternativePath MODS/DC_Extended/Textures/British
textureManager.alternativePath MODS/DC_Extended/Textures/Cammo_Desert
textureManager.alternativePath MODS/DC_Extended/Textures/Default
textureManager.alternativePath MODS/DC_Extended/Textures
rem *** Map defaults ***
textureManager.alternativePath Texture/Africa
shadow.shadowColor 0.550000
Game.setViewDistance 400
Game.spawnPlayers 1
renderer.fogstart 0
renderer.fogend 400
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUKFlag
game.setTeamSkin 1 IraqSoldier
game.setKit 1 0 Paintball_Kit4
game.setKit 1 1 Iraq_Assault
game.setKit 1 2 Paintball_Kit6
game.setKit 1 3 Iraq_HeavyAssault
game.setKit 1 4 Paintball_Kit5
game.setKit 1 5 Iraq_SpecOps
game.setTeamSkin 2 BritishSoldier
game.setKit 2 0 Paintball_Kit1
game.setKit 2 1 PR_Assault
game.setKit 2 2 Paintball_Kit2
game.setKit 2 3 PR_HeavyAssault
game.setKit 2 4 Paintball_Kit3
game.setKit 2 5 UK_SpecOps
game.setLevelCheck 2242588848
game.setActiveCombatArea 0 0 1024 1024
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
run Init/SkyAndSun
run Init/Terrain
game.assaultTeam 2
run Sounds/Environment
run objects/CustomKits
run Objects/Bombs
game.setBeforeSpawnCameraPosition 1 547.640991/89.596107/465.330627
game.setBeforeSpawnCameraPosition 2 547.640991/89.596107/465.330627