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archives/bf1942/levels/DC_LostVillage_Brit.rfa
bf1942/levels/DC_LostVillage_Brit/Textures/ENVMAP_G_.rcm
[CubeMap]
PositiveX = DC_Extended\levels\DC_LostVillage_Brit\Textures\env_DC_LostVillage_Brit_04.dds
NegativeX = DC_Extended\levels\DC_LostVillage_Brit\Textures\env_DC_LostVillage_Brit_02.dds
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