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archives/bf1942/levels/DC_LostVillage_Brit.rfa
bf1942/levels/DC_LostVillage_Brit/objects/Lynx_AH/Sounds/Tow_rkt_High.ssc
newPatch
load @ROOT/Sound/@RTD/DesertCombat/TOW/TOW_Launch_mono.wav
minDistance 20
loop
priority 10
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 70
param 180
param 1
param -1
endEffect
*** distant spectators hear this ***
load @ROOT/Sound/@RTD/DesertCombat/spandrel/spandrel_fire_far_m.wav
minDistance 100
dopplerOff
priority 7
randomStartPitch 0.05 / 0.0
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 200
param 250
param 0
param 1
endEffect
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 250
param 400
param 1
param -1
endEffect