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Archives/bf1942/levels/Mount_St_Michael.rfa
bf1942/levels/Mount_St_Michael/Textures/ENVMAP_G_.rcm
[CubeMap]
PositiveX = siege\levels\Mount_St_Michael\Textures\env_Mount_St_Michael_04.dds
NegativeX = siege\levels\Mount_St_Michael\Textures\env_Mount_St_Michael_02.dds
PositiveY = siege\levels\Mount_St_Michael\Textures\env_Mount_St_Michael_05.dds
NegativeY = siege\levels\Mount_St_Michael\Textures\env_Mount_St_Michael_06.dds
PositiveZ = siege\levels\Mount_St_Michael\Textures\env_Mount_St_Michael_03.dds
NegativeZ = siege\levels\Mount_St_Michael\Textures\env_Mount_St_Michael_01.dds