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Archives/bf1942/Levels/ff_Bridge.rfa
bf1942/levels/ff_Bridge/GameTypes/Ctf.con
run Ctf/SpawnpointManagerSettings

run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns

run Ctf/ObjectSpawnTemplates
run Ctf/ObjectSpawns v_arg1
if v_arg1 == host
object.create GEBase
Object.absolutePosition 776.20/82.24/706.52
Object.rotation 0/0/0
object.create USBase
Object.absolutePosition 750.60/82.48/878.71
Object.rotation 0/0/0
else
object.create FlagPole
Object.absolutePosition 776.20/82.24/706.52
Object.rotation 0/0/0
object.create FlagPole
Object.absolutePosition 750.60/82.48/878.71
Object.rotation 0/0/0
endIf