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Archives/bf1942/Levels/ff_Airfield.rfa
bf1942/levels/ff_Airfield/Init.con
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\Omaha_Beach\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor .05/.05/.05
renderer.ambientColor .15/.13/.12
renderer.diffuseColor .3/.28/.25
renderer.specularColor .15/.15/.15
renderer.animatedMeshDiffuseFactor 1
renderer.animatedMeshAmbientColor 0.2

textureManager.alternativePath Texture\Pacific

shadow.shadowColor 0.5

Game.setViewDistance 130
Game.spawnPlayers 1

renderer.vertexFogEnable 1
rem renderer.fogColorVec 0.741176/0.741176/0.698039
renderer.fogColorVec 0.67/0.655/0.66
renderer.fogstart 0
renderer.fogend 100

ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedJapFlag

ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUsFlag

game.setTeamSkin 1 JapaneseSoldier
game.setKit 1 0 Jap_Mp18
game.setKit 1 1 Jap_Type96
game.setKit 1 2 Jap_Type99
game.setKit 1 3 Jap_K98
game.setKit 1 4 Jap_Mp18_Dummy

game.setTeamSkin 2 USMarineSoldier
game.setKit 2 0 US_Thompson_P
game.setKit 2 1 US_Bar_P
game.setKit 2 2 US_Johnson_P
game.setKit 2 3 US_Springfield_P
game.setKit 2 4 US_Thompson_Dummy_P

game.setLevelCheck 2242588848
game.setActiveCombatArea 738 768 256 256

shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2

run Init/SkyAndSun
run Init/Terrain

game.assaultTeam 2

run Sounds/Environment

game.setBeforeSpawnCameraPosition 1 929.793579/90.906395/796.631165
game.setBeforeSpawnCameraPosition 2 929.793579/90.906395/796.631165