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Archives/bf1942/Levels/Africa_Island.rfa
bf1942/levels/Africa_Island/AI/StrategicAreas.con
if v_arg1 == host

rem *** Create vehicle groups ***
aiSettings.createVehicleGroup land
aiSettings.createVehicleGroup infantry
aiSettings.createVehicleGroup any
aiSettings.createVehicleGroup sea

rem *** Add vehicles to the groups ***
aiSettings.addVehicleToVehicleGroup 0 land
aiSettings.addVehicleToVehicleGroup 1 any
aiSettings.addVehicleToVehicleGroup 2 sea
aiSettings.addVehicleToVehicleGroup 3 infantry
aiSettings.addVehicleToVehicleGroup 4 any
aiSettings.addVehicleToVehicleGroup 5 land
aiSettings.addVehicleToVehicleGroup 6 land
aiSettings.addVehicleToVehicleGroup 7 any
aiSettings.addVehicleToVehicleGroup 8 any
aiSettings.addVehicleToVehicleGroup 9 any
aiSettings.addVehicleToVehicleGroup 10 any
aiSettings.addVehicleToVehicleGroup 11 any
aiSettings.addVehicleToVehicleGroup 12 sea
aiSettings.addVehicleToVehicleGroup 13 any
aiSettings.addVehicleToVehicleGroup 14 land
aiSettings.addVehicleToVehicleGroup 15 any
aiSettings.addVehicleToVehicleGroup 16 any
aiSettings.addVehicleToVehicleGroup 17 any

rem *** Create categories ***
aiStrategicArea.createNewCategory land
aiStrategicArea.createNewCategory sea


rem *** Create strategic areas ***
aiStrategicArea.create Island 1658/1616 1673/1631 50 land
aiStrategicArea.create Southwest 1588/1624 1696/1652 50 land
aiStrategicArea.create Northwest 1608/1696 1620/1708 50 land


aiStrategicArea.setActive Island
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Southwest
aiStrategicArea.addNeighbour Northwest
aiStrategicArea.setOrderPosition Infantry 1673/1631
aiStrategicArea.setOrderPosition Tank 1673/1631
aiStrategicArea.setOrderPosition Car 1673/1631
aiStrategicArea.setOrderPosition Boat 1673/1631
aiStrategicArea.setOrderPosition LandingCraft 1673/1631
aiStrategicArea.setOrderPosition Amphibius 1673/1631
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0

aiStrategicArea.setActive Southwest
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Island
aiStrategicArea.addNeighbour Northwest
aiStrategicArea.setOrderPosition Infantry 1598/1630
aiStrategicArea.setOrderPosition Tank 1598/1630
aiStrategicArea.setOrderPosition Car 1598/1630
aiStrategicArea.setOrderPosition Boat 1598/1630
aiStrategicArea.setOrderPosition LandingCraft 1598/1630
aiStrategicArea.setOrderPosition Amphibius 1598/1630
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0

aiStrategicArea.setActive Northwest
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Island
aiStrategicArea.addNeighbour Southwest
aiStrategicArea.setOrderPosition Infantry 1624/1708
aiStrategicArea.setOrderPosition Tank 1624/1708
aiStrategicArea.setOrderPosition Car 1624/1708
aiStrategicArea.setOrderPosition Boat 1624/1708
aiStrategicArea.setOrderPosition LandingCraft 1624/1708
aiStrategicArea.setOrderPosition Amphibius 1624/1708
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0


endIf