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Archives/bf1942/Levels/Shi_No_Numa.rfa
bf1942/levels/Shi_No_Numa/Textures/ENVMAP_G_.rcm
[CubeMap]
PositiveX = Fragfield\levels\Shi_No_Numa\Textures\env_Shi_No_Numa_04.dds
NegativeX = Fragfield\levels\Shi_No_Numa\Textures\env_Shi_No_Numa_02.dds
PositiveY = Fragfield\levels\Shi_No_Numa\Textures\env_Shi_No_Numa_05.dds
NegativeY = Fragfield\levels\Shi_No_Numa\Textures\env_Shi_No_Numa_06.dds
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