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archives/bf1942/levels/XWW2_Hochwald_Forest.rfa
bf1942/levels/XWW2_Hochwald_Forest/AI/Strategies.con
rem XWW2_Hochwald_Forest by smitty originally created for CallToArms
rem SP/COOP support for eXperience WW2 , a realism mod for Battlefield 1942
rem by mschoeldgen Mar 2005
rem * Empire and Rebels have same strategies *
aiStrategy.createStrategy Attack
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 1
aiStrategy.setPrerequisite AReq
aiStrategy.setStrategicObjectsModifier ControlPoint 0.1 Owned
aiStrategy.setStrategicObjectsModifier ControlPoint 3.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 3.0 Hostile
aiStrategy.setStrategicObjectsModifier Route 0.1 Owned
aiStrategy.setStrategicObjectsModifier Route 2.0 Neutral
aiStrategy.setStrategicObjectsModifier Route 2.0 Hostile
rem
aiStrategy.setTreeModifierCombatStrength TTNFriendGroundMobile All 5.0
aiStrategy.setTreeModifierCombatStrength TTNFriendGround CSTLightArmour 4.0
aiStrategy.setTreeModifierCombatStrength TTNFriendGround CSTHeavyArmour 2.0
aiStrategy.setTreeModifierCombatStrength TTNFriendGround CSTInfantry 6.0
rem
rem aiStrategy.setTreeModifier TTNControlPoint 0.2
aiStrategy.setTreeModifier TTNTransportation 5.0
aiStrategy.createStrategy Defend
aiStrategy.Aggression 0.1
aiStrategy.NumberOfAttacks 0
aiStrategy.NumberOfDefences 3
aiStrategy.setPrerequisite BReq
aiStrategy.setStrategicObjectsModifier ControlPoint 5.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 5.0 Owned
aiStrategy.setStrategicObjectsModifier Route 2.0 Neutral
aiStrategy.setStrategicObjectsModifier Route 2.0 Owned
aiStrategy.setTreeModifier TTNControlPoint 5.0
aiStrategy.setTreeModifier TTNDefensivePos 5.0
aiStrategy.setStrategicObjectsModifier Front 5.0
aiStrategy.createStrategy Repulse
aiStrategy.Aggression 1
aiStrategy.NumberOfAttacks 3
aiStrategy.NumberOfDefences 0
aiStrategy.setPrerequisite CReq
aiStrategy.setStrategicObjectsModifier ControlPoint 0.1 Owned
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Hostile
aiStrategy.setStrategicObjectsModifier Route 0.1 Owned
aiStrategy.setStrategicObjectsModifier Route 4.0 Neutral
aiStrategy.setStrategicObjectsModifier Route 4.0 Hostile
rem
aiStrategy.setTreeModifierCombatStrength TTNFriendGroundMobile All 8.0
aiStrategy.setTreeModifierCombatStrength TTNFriendGround CSTLightArmour 4.0
aiStrategy.setTreeModifierCombatStrength TTNFriendGround CSTHeavyArmour 2.0
aiStrategy.setTreeModifierCombatStrength TTNFriendGround CSTInfantry 6.0
rem
aiStrategy.setTreeModifier TTNDefensivePos 0.1
aiStrategy.setTreeModifier TTNTransportation 5.0
rem SP/COOP support for eXperience WW2 , a realism mod for Battlefield 1942
rem by mschoeldgen Mar 2005
rem * Empire and Rebels have same strategies *
aiStrategy.createStrategy Attack
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 1
aiStrategy.setPrerequisite AReq
aiStrategy.setStrategicObjectsModifier ControlPoint 0.1 Owned
aiStrategy.setStrategicObjectsModifier ControlPoint 3.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 3.0 Hostile
aiStrategy.setStrategicObjectsModifier Route 0.1 Owned
aiStrategy.setStrategicObjectsModifier Route 2.0 Neutral
aiStrategy.setStrategicObjectsModifier Route 2.0 Hostile
rem
aiStrategy.setTreeModifierCombatStrength TTNFriendGroundMobile All 5.0
aiStrategy.setTreeModifierCombatStrength TTNFriendGround CSTLightArmour 4.0
aiStrategy.setTreeModifierCombatStrength TTNFriendGround CSTHeavyArmour 2.0
aiStrategy.setTreeModifierCombatStrength TTNFriendGround CSTInfantry 6.0
rem
rem aiStrategy.setTreeModifier TTNControlPoint 0.2
aiStrategy.setTreeModifier TTNTransportation 5.0
aiStrategy.createStrategy Defend
aiStrategy.Aggression 0.1
aiStrategy.NumberOfAttacks 0
aiStrategy.NumberOfDefences 3
aiStrategy.setPrerequisite BReq
aiStrategy.setStrategicObjectsModifier ControlPoint 5.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 5.0 Owned
aiStrategy.setStrategicObjectsModifier Route 2.0 Neutral
aiStrategy.setStrategicObjectsModifier Route 2.0 Owned
aiStrategy.setTreeModifier TTNControlPoint 5.0
aiStrategy.setTreeModifier TTNDefensivePos 5.0
aiStrategy.setStrategicObjectsModifier Front 5.0
aiStrategy.createStrategy Repulse
aiStrategy.Aggression 1
aiStrategy.NumberOfAttacks 3
aiStrategy.NumberOfDefences 0
aiStrategy.setPrerequisite CReq
aiStrategy.setStrategicObjectsModifier ControlPoint 0.1 Owned
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Hostile
aiStrategy.setStrategicObjectsModifier Route 0.1 Owned
aiStrategy.setStrategicObjectsModifier Route 4.0 Neutral
aiStrategy.setStrategicObjectsModifier Route 4.0 Hostile
rem
aiStrategy.setTreeModifierCombatStrength TTNFriendGroundMobile All 8.0
aiStrategy.setTreeModifierCombatStrength TTNFriendGround CSTLightArmour 4.0
aiStrategy.setTreeModifierCombatStrength TTNFriendGround CSTHeavyArmour 2.0
aiStrategy.setTreeModifierCombatStrength TTNFriendGround CSTInfantry 6.0
rem
aiStrategy.setTreeModifier TTNDefensivePos 0.1
aiStrategy.setTreeModifier TTNTransportation 5.0