This page is under construction
archives/bf1942/levels/XWW2_Hochwald_Forest.rfa
bf1942/levels/XWW2_Hochwald_Forest/Menu/Init.con
Game.setLocalized 1
rem ** Allied Briefing **
rem ** Multiplayer Briefing **
game.setMultiplayerBriefingObjectives " On February 26th 1945, the Canadian 2nd and 3nd Infantry and 4th Armoured Division began clearing the Hochwald Forest, and Balberger Heights. On March 4th, 1945 they finally cleared the last German defenses from the area. This map represents a small part of the Hochwald Forest. This is an Invasion map: Canadians must capture all of the German bases to reduce German tickets. Germans must defend their bases to repell the allied attack."
game.setMultiplayerBriefingMapType "Battle of Hochwald Forest"
rem game.setMultiplayerBriefingMapType MULTIPLAYER_MAP_TYPE_ASSAULT_MAP
game.setLoadPicture ../../bf1942/levels/XWW2_Hochwald_Forest/Textures/Hochwald.tga
game.setServerInfoIcon ../../bf1942/levels/XWW2_Market_Garden/menu/serverInfo.dds
game.setMapId "XWWII"
rem ** Allied Briefing **
rem ** Multiplayer Briefing **
game.setMultiplayerBriefingObjectives " On February 26th 1945, the Canadian 2nd and 3nd Infantry and 4th Armoured Division began clearing the Hochwald Forest, and Balberger Heights. On March 4th, 1945 they finally cleared the last German defenses from the area. This map represents a small part of the Hochwald Forest. This is an Invasion map: Canadians must capture all of the German bases to reduce German tickets. Germans must defend their bases to repell the allied attack."
game.setMultiplayerBriefingMapType "Battle of Hochwald Forest"
rem game.setMultiplayerBriefingMapType MULTIPLAYER_MAP_TYPE_ASSAULT_MAP
game.setLoadPicture ../../bf1942/levels/XWW2_Hochwald_Forest/Textures/Hochwald.tga
game.setServerInfoIcon ../../bf1942/levels/XWW2_Market_Garden/menu/serverInfo.dds
game.setMapId "XWWII"