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archives/bf1942/levels/XWW2_Hochwald_Forest.rfa
bf1942/levels/XWW2_Hochwald_Forest/Sounds/CoastlineIsle4.con
rem
rem *** CoastlineIsle4 ***
rem
ObjectTemplate.create AreaObject CoastlineIsle4
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Coastline.ssc
rem -------------------------------------
rem -------------------------------------
ObjectTemplate.triggerRadius 50
ObjectTemplate.addLinePoint -29.12/-20.137
ObjectTemplate.addLinePoint -14.632/-34.2136
ObjectTemplate.addLinePoint 4.12476/-33.8
ObjectTemplate.addLinePoint 12.6318/-26.0789
ObjectTemplate.addLinePoint 24.5994/6.23291
ObjectTemplate.addLinePoint 25.566/14.9888
ObjectTemplate.addLinePoint 14.952/25.2319
ObjectTemplate.addLinePoint -4.94653/25.2922
ObjectTemplate.addLinePoint -18.1366/21.8062
ObjectTemplate.addLinePoint -25.5712/10.9543
ObjectTemplate.addLinePoint -29.1069/-20.052
rem *** CoastlineIsle4 ***
rem
ObjectTemplate.create AreaObject CoastlineIsle4
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Coastline.ssc
rem -------------------------------------
rem -------------------------------------
ObjectTemplate.triggerRadius 50
ObjectTemplate.addLinePoint -29.12/-20.137
ObjectTemplate.addLinePoint -14.632/-34.2136
ObjectTemplate.addLinePoint 4.12476/-33.8
ObjectTemplate.addLinePoint 12.6318/-26.0789
ObjectTemplate.addLinePoint 24.5994/6.23291
ObjectTemplate.addLinePoint 25.566/14.9888
ObjectTemplate.addLinePoint 14.952/25.2319
ObjectTemplate.addLinePoint -4.94653/25.2922
ObjectTemplate.addLinePoint -18.1366/21.8062
ObjectTemplate.addLinePoint -25.5712/10.9543
ObjectTemplate.addLinePoint -29.1069/-20.052