This page is under construction
archives/bf1942/levels/XWW2_Hochwald_Forest.rfa
bf1942/levels/XWW2_Hochwald_Forest/Standardmesh/CammoNet1_m1.rs
subshader "CammoNet1_m1_Material0" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.588235 0.588235 0.588235;
   twosided true;
   texture "texture/Greencamo";
}