This page is under construction
archives/bf1942/levels/XWW2_Bocage.rfa
bf1942/levels/XWW2_Bocage/AI/conditions.con
rem equal CP's -> equal conditions
rem * Repulse *
aiStrategy.createConstantCondition CCond Crisp EqualSmaller Friendly ControlPoint 2
aiStrategy.setConditionStrength Required

rem * Attack *
aiStrategy.createConstantCondition ACond Crisp Equal Friendly ControlPoint 3
aiStrategy.setConditionStrength Required

rem * Defend *
aiStrategy.createConstantCondition BCond Crisp EqualGreater Friendly ControlPoint 4
aiStrategy.setConditionStrength Required