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archives/bf1942/levels/XWW2_Caen.rfa
bf1942/levels/XWW2_Caen/Conquest/ControlPointTemplates.con
NetworkableInfo.createNewInfo ControlPointInfo
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways

ObjectTemplate.create ControlPoint island_radar
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Axis_house
ObjectTemplate.radius 30
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 8
ObjectTemplate.objectSpawnerId 1
ObjectTemplate.timeToGetControl 60
ObjectTemplate.timeToLoseControl 20
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 1
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/8.2/0
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flaguk_m1

ObjectTemplate.create ControlPoint the_field
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Wagon_Bunker
ObjectTemplate.radius 10
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 12
ObjectTemplate.objectSpawnerId 24
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 5
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 1
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/8.2/0
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flaguk_m1

ObjectTemplate.create ControlPoint factory
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Church_Courtyard
ObjectTemplate.radius 10
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 2
ObjectTemplate.objectSpawnerId 4
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 5
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 1
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/8.2/0
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flaguk_m1

ObjectTemplate.create ControlPoint church
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Collapsed_Building_Courtyard
ObjectTemplate.radius 10
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 7
ObjectTemplate.objectSpawnerId 10
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 5
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 1
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/8.2/0
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flaguk_m1

ObjectTemplate.create ControlPoint city_ruins
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Destroyed_Statue
ObjectTemplate.radius 10
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 13
ObjectTemplate.objectSpawnerId 18
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 5
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 1
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/8.2/0
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flaguk_m1

ObjectTemplate.create ControlPoint beach
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName bridge
ObjectTemplate.radius 20
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 3
ObjectTemplate.objectSpawnerId 25
ObjectTemplate.timeToGetControl 15
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 100
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/8.2/0
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flaguk_m1

ObjectTemplate.create ControlPoint forest_radar
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Allied_House
ObjectTemplate.radius 30
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 6
ObjectTemplate.objectSpawnerId 32
ObjectTemplate.timeToGetControl 60
ObjectTemplate.timeToLoseControl 20
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.areaValue 1
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/8.2/0
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flaguk_m1