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archives/bf1942/levels/XWW2_Caen.rfa
bf1942/levels/XWW2_Caen/ai/StrategicAreas.con

rem XWW2_Caen 3.4 by Osirus
rem *** mschoeldgen (bf1942@schoeldgen.de) Jan 05 ***
rem *** Create vehicle groups ***
rem matzes standard frame (bf1942@schoeldgen.de)
aiSettings.createVehicleGroup land
aiSettings.createVehicleGroup infantry
aiSettings.createVehicleGroup any
aiSettings.createVehicleGroup sea

rem * add vehicles to the groups *

aiSettings.addVehicleToVehicleGroup 0 land
aiSettings.addVehicleToVehicleGroup 1 any
aiSettings.addVehicleToVehicleGroup 2 sea
aiSettings.addVehicleToVehicleGroup 3 infantry
aiSettings.addVehicleToVehicleGroup 4 any
aiSettings.addVehicleToVehicleGroup 5 land
aiSettings.addVehicleToVehicleGroup 6 land
aiSettings.addVehicleToVehicleGroup 7 any
aiSettings.addVehicleToVehicleGroup 8 any
aiSettings.addVehicleToVehicleGroup 9 any
aiSettings.addVehicleToVehicleGroup 10 any
aiSettings.addVehicleToVehicleGroup 11 any
aiSettings.addVehicleToVehicleGroup 12 sea
aiSettings.addVehicleToVehicleGroup 13 any
aiSettings.addVehicleToVehicleGroup 14 land

rem *** Create categories ***
aiStrategicArea.createNewCategory land
aiStrategicArea.create bridge 1207/582 1213/606 75 land
aiStrategicArea.create Collapsed_Building_Courtyard 1238/454 1248/464 65 land
aiStrategicArea.create Allied_House 1537/429 1547/439 5 land
aiStrategicArea.create Church_Courtyard 1263/838 1273/848 63 land
aiStrategicArea.create Axis_house 1543/1205 1553/1215 5 land
aiStrategicArea.create Wagon_Bunker 1320/420 1330/430 60 land
aiStrategicArea.create Destroyed_Statue 1247/722 1257/732 70 land

aiStrategicArea.setActive bridge
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.addNeighbour Collapsed_Building_Courtyard
rem AIStrategicArea.addNeighbour Allied_House
AIStrategicArea.addNeighbour Church_Courtyard
rem AIStrategicArea.addNeighbour Axis_house
AIStrategicArea.addNeighbour Wagon_Bunker
AIStrategicArea.addNeighbour Destroyed_Statue
AIStrategicArea.setOrderPosition Infantry 1209/601
AIStrategicArea.setOrderPosition Tank 1209/601
aiStrategicArea.setSide 0

aiStrategicArea.setActive Collapsed_Building_Courtyard
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.addNeighbour bridge
AIStrategicArea.addNeighbour Allied_House
rem AIStrategicArea.addNeighbour Church_Courtyard
rem AIStrategicArea.addNeighbour Axis_house
AIStrategicArea.addNeighbour Wagon_Bunker
rem AIStrategicArea.addNeighbour Destroyed_Statue
AIStrategicArea.setOrderPosition Infantry 1248/461
AIStrategicArea.setOrderPosition Tank 1248/460
aiStrategicArea.setSide 2


aiStrategicArea.setActive Allied_House
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup land
rem aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
rem AIStrategicArea.addNeighbour bridge
AIStrategicArea.addNeighbour Collapsed_Building_Courtyard
rem AIStrategicArea.addNeighbour Church_Courtyard
rem AIStrategicArea.addNeighbour Axis_house
AIStrategicArea.addNeighbour Wagon_Bunker
rem AIStrategicArea.addNeighbour Destroyed_Statue
AIStrategicArea.setOrderPosition Infantry 1547/437
AIStrategicArea.setOrderPosition Tank 1547/437
aiStrategicArea.setSide 2
aiStrategicArea.setTakeable 1 0
aiStrategicArea.vehicleSearchRadius 150.0

aiStrategicArea.setActive Church_Courtyard
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.addNeighbour bridge
rem AIStrategicArea.addNeighbour Collapsed_Building_Courtyard
rem AIStrategicArea.addNeighbour Allied_House
AIStrategicArea.addNeighbour Axis_house
rem AIStrategicArea.addNeighbour Wagon_Bunker
AIStrategicArea.addNeighbour Destroyed_Statue
AIStrategicArea.setOrderPosition Infantry 1273/846
AIStrategicArea.setOrderPosition Tank 1273/846
aiStrategicArea.setSide 1

aiStrategicArea.setActive Axis_house
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup land
rem aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.addObjectTypeFlag ControlPoint
rem AIStrategicArea.addNeighbour bridge
rem AIStrategicArea.addNeighbour Collapsed_Building_Courtyard
rem AIStrategicArea.addNeighbour Allied_House
AIStrategicArea.addNeighbour Church_Courtyard
rem AIStrategicArea.addNeighbour Wagon_Bunker
AIStrategicArea.addNeighbour Destroyed_Statue
AIStrategicArea.setOrderPosition Infantry 1563/1225
AIStrategicArea.setOrderPosition Tank 1563/1225
aiStrategicArea.setSide 1
aiStrategicArea.setTakeable 2 0
aiStrategicArea.vehicleSearchRadius 150.0

aiStrategicArea.setActive Wagon_Bunker
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.addNeighbour bridge
AIStrategicArea.addNeighbour Collapsed_Building_Courtyard
AIStrategicArea.addNeighbour Allied_House
rem AIStrategicArea.addNeighbour Church_Courtyard
AIStrategicArea.addNeighbour Axis_house
rem AIStrategicArea.addNeighbour Destroyed_Statue
AIStrategicArea.setOrderPosition Infantry 1331/432
AIStrategicArea.setOrderPosition Tank 1330/430
aiStrategicArea.setSide 2

aiStrategicArea.setActive Destroyed_Statue
AIStrategicArea.addAllowedVehicleGroup any
AIStrategicArea.addAllowedVehicleGroup infantry
rem AIStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.addNeighbour bridge
rem AIStrategicArea.addNeighbour Collapsed_Building_Courtyard
rem AIStrategicArea.addNeighbour Allied_House
AIStrategicArea.addNeighbour Church_Courtyard
AIStrategicArea.addNeighbour Axis_house
rem AIStrategicArea.addNeighbour Wagon_Bunker
AIStrategicArea.setOrderPosition Infantry 1265/724
AIStrategicArea.setOrderPosition Tank 1257/712
aiStrategicArea.setSide 1