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archives/bf1942/levels/XWW2_El_Alamein.rfa
bf1942/levels/XWW2_El_Alamein/GameTypes/Coop.con
if v_arg1 == host
Game.setNumberOfTickets 1 100
Game.setNumberOfTickets 2 100
Game.setTicketLostPerMin 1 10
Game.setTicketLostPerMin 2 10
game.timeToNextWave 15
endif
rem game.setTeamSkin 1 GermanDesertSoldier
game.setKit 1 0 AK_0SP
game.setKit 1 1 AK_1SP
game.setKit 1 2 AK_2SP
game.setKit 1 3 AK_3SP
game.setKit 1 4 AK_4SP

rem game.setTeamSkin 2 BritishSoldier
game.setKit 2 0 EBA_0SP
game.setKit 2 1 EBA_1SP
game.setKit 2 2 EBA_2SP
game.setKit 2 3 EBA_3SP
game.setKit 2 4 EBA_4SP

run SinglePlayer/SoldierSpawnTemplates
run SinglePlayer/SoldierSpawns
run SinglePlayer/SpawnpointManagerSettings
run SinglePlayer/ObjectSpawnTemplates
run SinglePlayer/ControlPointTemplates
run SinglePlayer/Bots
rem *** Always spawn immediatly in singleplayer missions!





if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------
run ai
run SinglePlayer/ObjectSpawns
run SinglePlayer/ControlPoints
rem *** Always spawn immediatly in singleplayer missions!


rem *** CREATE FLAG BASES ***
rem object.create redBase
rem Object.absolutePosition 1694.08/60/804.904
rem Object.rotation 0/0/0

rem object.create blueBase
rem Object.absolutePosition 451.573/40.2/1271.61
rem Object.rotation 0/0/0

rem ----------------------------------------------------------------------------
else

rem ----- Join
rem ----------------------------------------------------------------------------
rem *** CREATE FLAG BASES ***
rem object.create flagPole
rem Object.absolutePosition 1694.08/60/804.904
rem Object.rotation 0/0/0

rem object.create flagPole
rem Object.absolutePosition 451.573/40.2/1271.61
rem Object.rotation 0/0/0
rem ----------------------------------------------------------------------------
endIf