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archives/bf1942/levels/XWWII The Road to Bresden/XWWII_The_Road_to_Bresden.rfa
bf1942/levels/XWWII_THE_ROAD_TO_BRESDEN/Init.con
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\XWWII_THE_ROAD_TO_BRESDEN\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.098039/0.098039/0.098039
renderer.ambientColor 0.117647/0.109804/0.117647
renderer.diffuseColor 0.349020/0.298039/0.200000
renderer.specularColor 0.298039/0.298039/0.298039
renderer.vertexFogEnable 0
renderer.fogColorVec 0.678431/0.619608/0.549020
renderer.animatedMeshAmbientColor 0.15
textureManager.alternativePath Texture
shadow.shadowColor 0.550000
Game.setViewDistance 400
Game.spawnPlayers 1
renderer.fogstart 0
renderer.fogend 400
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedSoFlag
game.setTeamSkin 1 GermanSoldier
game.setKit 1 0 ESS_0
game.setKit 1 1 ESS_1
game.setKit 1 2 ESS_2
game.setKit 1 3 ESS_3
game.setKit 1 4 ESS_4
game.setTeamSkin 2 RussianSoldier
game.setKit 2 0 ERA_0
game.setKit 2 1 ERA_1
game.setKit 2 2 ERA_2
game.setKit 2 3 ERA_3
game.setKit 2 4 ERA_4
game.setLevelCheck 2242588848
game.setActiveCombatArea 0 0 1024 1024
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
run Init/SkyAndSun
run Init/Terrain
game.assaultTeam 2
run Sounds/Environment
game.setBeforeSpawnCameraPosition 1 512.000000/137.899994/382.000000
game.setBeforeSpawnCameraPosition 2 512.000000/137.899994/502.000000
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\XWWII_THE_ROAD_TO_BRESDEN\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.098039/0.098039/0.098039
renderer.ambientColor 0.117647/0.109804/0.117647
renderer.diffuseColor 0.349020/0.298039/0.200000
renderer.specularColor 0.298039/0.298039/0.298039
renderer.vertexFogEnable 0
renderer.fogColorVec 0.678431/0.619608/0.549020
renderer.animatedMeshAmbientColor 0.15
textureManager.alternativePath Texture
shadow.shadowColor 0.550000
Game.setViewDistance 400
Game.spawnPlayers 1
renderer.fogstart 0
renderer.fogend 400
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedSoFlag
game.setTeamSkin 1 GermanSoldier
game.setKit 1 0 ESS_0
game.setKit 1 1 ESS_1
game.setKit 1 2 ESS_2
game.setKit 1 3 ESS_3
game.setKit 1 4 ESS_4
game.setTeamSkin 2 RussianSoldier
game.setKit 2 0 ERA_0
game.setKit 2 1 ERA_1
game.setKit 2 2 ERA_2
game.setKit 2 3 ERA_3
game.setKit 2 4 ERA_4
game.setLevelCheck 2242588848
game.setActiveCombatArea 0 0 1024 1024
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
run Init/SkyAndSun
run Init/Terrain
game.assaultTeam 2
run Sounds/Environment
game.setBeforeSpawnCameraPosition 1 512.000000/137.899994/382.000000
game.setBeforeSpawnCameraPosition 2 512.000000/137.899994/502.000000