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archives/bf1942/levels/Fall of Carentan/Fall_of_Carentan.rfa
bf1942/levels/Fall_of_Carentan/Init.con
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\Fall_of_Carentan\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.247059/0.247059/0.247059
renderer.ambientColor 0.000000/0.000000/0.000000
renderer.diffuseColor 0.501961/0.501961/0.501961
renderer.specularColor 0.341176/0.341176/0.341176
renderer.vertexFogEnable 1
renderer.fogColorVec 1.000000/1.000000/1.000000
renderer.animatedMeshAmbientColor 0.15
textureManager.alternativePath Texture

shadow.shadowColor 0.440000

Game.setViewDistance 400
Game.spawnPlayers 1
renderer.fogstart 0
renderer.fogend 400

ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag

ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUsFlag

game.setTeamSkin 1 GermanSoldier
game.setKit 1 0 ESS_0
game.setKit 1 1 ESS_1
game.setKit 1 2 ESS_2
game.setKit 1 3 ESS_3
game.setKit 1 4 ESS_4

game.setTeamSkin 2 USSoldier
game.setKit 2 0 LUSA_0
game.setKit 2 1 LUSA_1
game.setKit 2 2 LUSA_2
game.setKit 2 3 LUSA_3
game.setKit 2 4 LUSA_4
game.setLevelCheck 2242588848
game.setActiveCombatArea 0 0 1024 1024

shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2

run Init/SkyAndSun
run Init/Terrain

game.assaultTeam 2

run Sounds/Environment

game.setBeforeSpawnCameraPosition 1 512.000000/98.403465/382.000000
game.setBeforeSpawnCameraPosition 2 512.000000/98.403465/502.000000