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archives/bf1942/levels/xww2_the_ardennes_forest/XWW2_The_Ardennes_Forest.rfa
bf1942/levels/XWW2_The_Ardennes_Forest/AI.con
rem *** XWW2_The_Ardennes_Forest *** borrowed from Battle of the Bulge ***
rem ************** LEVEL SPECIFIC AI SETTINGS ***************************

aiSettings.setWorldMapSize 1024 1024

rem ********************** START THE AI *********************************

rem *** Init AI using current settings ****
ai.init 2

rem *** Strategic map dimension, MUST BE DONE BEFORE CREATING SAI! ***
ai.saiMapXDimension 64
ai.saiMapYDimension 64

rem *** Create Strategic AI ***
ai.createSAI

rem *** Create strategically important areas ***


rem *** Enabled or disabled as default ***
ai.saiEnable 1
game.showAIstats 0

run AIPathFinding.con
run AI/StrategicAreas.con

rem *** Set strategies for each side ***

run ai/conditions.con
run ai/prerequisites.con
run ai/Strategies.con

ai.addSAIStrategy 1 west
ai.addSAIStrategy 1 east
ai.addSAIStrategy 1 bridge
ai.addSAIStrategy 1 doubleFlank
ai.addSAIStrategy 1 finalPush

ai.addSAIStrategy 2 holdFront3
ai.addSAIStrategy 2 retake
ai.addSAIStrategy 2 beakOut