This page is under construction
Archives/bf1942/levels/Gods_of_the_Arena.rfa
bf1942/levels/Gods_of_the_Arena/Init.con
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\Gods_of_the_Arena\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.094118/0.094118/0.121569
renderer.ambientColor 0.094118/0.094118/0.121569
renderer.diffuseColor 0.294118/0.294118/0.247059
renderer.specularColor 0.294118/0.294118/0.247059
renderer.vertexFogEnable 1
renderer.fogColorVec 0.184314/0.200000/0.219608
renderer.animatedMeshAmbientColor 0.15

textureManager.alternativePath bf1942/levels/Gods_of_the_Arena/Texture
rem textureManager.alternativePath bf1942/levels/Gods_of_the_Arena/Texture

shadow.shadowColor 0.300000

Game.setViewDistance 400
Game.spawnPlayers 1
renderer.fogstart 10
renderer.fogend 100

ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag

ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUkFlag

run customkits/initkits.con

game.setTeamSkin 1 FrenchSoldier
game.setKit 1 0 German_Scout_Desert
game.setKit 1 1 German_Scout_Desert
game.setKit 1 2 German_Scout_Desert
game.setKit 1 3 German_Scout_Desert
game.setKit 1 4 German_Scout_Desert

game.setTeamSkin 2 EnglishSoldier
game.setKit 2 0 GB_Scout
game.setKit 2 1 GB_Scout
game.setKit 2 2 GB_Scout
game.setKit 2 3 GB_Scout
game.setKit 2 4 GB_Scout

game.setLevelCheck 2242588848
game.setActiveCombatArea 0 0 1024 1024

shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2

run Init/SkyAndSun
run Init/Terrain
run objects/objects

game.assaultTeam 2

water.specularEnable 1
water.texLayer1 texture/water07
water.texLayer2 texture/water08
water.normalMap texture/normalMap02
water.scrollDirectionNormalmap 1.000000/0.000000
water.scrollDirection1 1.000000/1.000000
water.scrollDirection2 1.000000/-1.000000
water.specularColor 0.650000/0.650000/0.630000
water.scrollLayer1 0.030000
water.scrollLayer2 0.030000
water.scrollNormalmap 0.020000
water.specularStreakFactor 0.001000
water.tileLayer1 0.500000
water.tileLayer2 0.500000
water.tileNormalmap 0.500000
water.lightDirection 0.135000/0.377000/-0.916000
water.color 0.500000/0.480000/0.490000
water.waterShallowAlpha 0.500000
water.waterAlphaDepth 1.000000
water.waterShallowAlpha 0.500000

run Sounds/Environment

game.setBeforeSpawnCameraPosition 1 511.557861/129.500000/518.236389
game.setBeforeSpawnCameraPosition 2 511.557861/129.500000/518.236389