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archives/bf1942/levels/Ambush.rfa
bf1942/levels/Ambush/Init.con
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\Ambush\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.156863/0.156863/0.156863
renderer.ambientColor 0.168627/0.172549/0.192157
renderer.diffuseColor 0.423529/0.396078/0.200000
renderer.specularColor 0.403922/0.403922/0.403922
renderer.vertexFogEnable 1
renderer.fogColorVec 0.658824/0.701961/0.847059
renderer.animatedMeshAmbientColor 0.15
rem textureManager.alternativePath Texture
shadow.shadowColor 0.550000
Game.setViewDistance 450
Game.spawnPlayers 1
renderer.fogstart 80
renderer.fogend 350
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedJapFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUkFlag
game.setTeamSkin 1 VietCongSoldier
game.setKit 1 0 VC_Rifleman
game.setKit 1 1 VC_Assault
game.setKit 1 2 VC_Scout
game.setKit 1 3 VC_AT
game.setKit 1 4 VC_Engineer
game.setTeamSkin 2 ARVNForces
game.setKit 2 0 ARVN_Rifleman
game.setKit 2 1 ARVN_Assault
game.setKit 2 2 ARVN_Scout
game.setKit 2 3 ARVN_AT
game.setKit 2 4 ARVN_Engineer_IthacaM37
game.setActiveCombatArea 0 0 1024 1024
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
run Init/SkyAndSun
run Init/Terrain
run Sounds/Environment
game.setBeforeSpawnCameraPosition 1 568.484131/262.921967/356.621216
game.setBeforeSpawnCameraPosition 2 666.187012/260.455292/504.258606
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\Ambush\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.156863/0.156863/0.156863
renderer.ambientColor 0.168627/0.172549/0.192157
renderer.diffuseColor 0.423529/0.396078/0.200000
renderer.specularColor 0.403922/0.403922/0.403922
renderer.vertexFogEnable 1
renderer.fogColorVec 0.658824/0.701961/0.847059
renderer.animatedMeshAmbientColor 0.15
rem textureManager.alternativePath Texture
shadow.shadowColor 0.550000
Game.setViewDistance 450
Game.spawnPlayers 1
renderer.fogstart 80
renderer.fogend 350
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedJapFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUkFlag
game.setTeamSkin 1 VietCongSoldier
game.setKit 1 0 VC_Rifleman
game.setKit 1 1 VC_Assault
game.setKit 1 2 VC_Scout
game.setKit 1 3 VC_AT
game.setKit 1 4 VC_Engineer
game.setTeamSkin 2 ARVNForces
game.setKit 2 0 ARVN_Rifleman
game.setKit 2 1 ARVN_Assault
game.setKit 2 2 ARVN_Scout
game.setKit 2 3 ARVN_AT
game.setKit 2 4 ARVN_Engineer_IthacaM37
game.setActiveCombatArea 0 0 1024 1024
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
run Init/SkyAndSun
run Init/Terrain
run Sounds/Environment
game.setBeforeSpawnCameraPosition 1 568.484131/262.921967/356.621216
game.setBeforeSpawnCameraPosition 2 666.187012/260.455292/504.258606