This page is under construction
Archives/bf1942/levels/SG_Clean_Sweep.rfa
bf1942/levels/SG_Clean_Sweep/Textures/ENVMAP_G_.rcm
[CubeMap]
PositiveX = Stargate_BFM\levels\SG_Clean_Sweep\Textures\env_SG_Clean_Sweep_04.dds
NegativeX = Stargate_BFM\levels\SG_Clean_Sweep\Textures\env_SG_Clean_Sweep_02.dds
PositiveY = Stargate_BFM\levels\SG_Clean_Sweep\Textures\env_SG_Clean_Sweep_05.dds
NegativeY = Stargate_BFM\levels\SG_Clean_Sweep\Textures\env_SG_Clean_Sweep_06.dds
PositiveZ = Stargate_BFM\levels\SG_Clean_Sweep\Textures\env_SG_Clean_Sweep_03.dds
NegativeZ = Stargate_BFM\levels\SG_Clean_Sweep\Textures\env_SG_Clean_Sweep_01.dds