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Archives/bf1942/levels/SG_Clean_Sweep.rfa
bf1942/levels/SG_Clean_Sweep/objects/DeathGlider/Sounds/StaffWeapon_L.ssc
newPatch ################# ### Near left ### ################# load @ROOT/Sound/@RTD/coltLR.wav stereo randomStartPitch 0.02 / 0.02 priority 10 minDistance 2 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 1 param 1 param 1 param -1 endEffect ###################### ### Near/Far Right ### ###################### load @ROOT/Sound/@RTD/coltmono.wav minDistance 6 priority 10 dopplerOff *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 1 param 1 param 0 param 1 endEffect *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 130 param 150 param 1 param -1 endEffect ############## ### Reload ### ############## newPatch load @ROOT/Sound/@RTD/silence.wav volume 0 ############### ### Release ### ############### newPatch load @ROOT/Sound/@RTD/silence.wav volume 0 #################### ### Shell Bounce ### #################### newPatch load @ROOT/Sound/@RTD/silence.wav volume 0