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Archives/bf1942/levels/SG_Clean_Sweep.rfa
bf1942/levels/SG_Clean_Sweep/objects/F302/Sounds/EngineMedium.ssc
############## ### noName ### ############## newPatch load @ROOT/Sound/@RTD/302low.wav minDistance 20 loop priority 10 randomStartPitch 0 / 0 *** Engine start *** beginEffect controlDestination Volume controlSource Time envelope Ramp param 0.4 param 1.2 param 0 param 1 endEffect *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 30 param 180 param 1 param -1 endEffect *** Engine stop *** beginEffect controlDestination Volume controlSource TimeRelease envelope Ramp param 0 param 0.2 param 1 param -1 endEffect load @ROOT/Sound/@RTD/302med.wav minDistance 20 loop priority 9 randomStartPitch 0 / 0 *** Engine start *** beginEffect controlDestination Volume controlSource Time envelope Ramp param 0.4 param 1.2 param 0 param 1 endEffect *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 30 param 180 param 1 param -1 endEffect *** Engine stop *** beginEffect controlDestination Volume controlSource TimeRelease envelope Ramp param 0 param 0.2 param 1 param -1 endEffect load @ROOT/Sound/@RTD/302high.wav minDistance 20 loop priority 10 randomStartPitch 0 / 0 *** Engine start *** beginEffect controlDestination Volume controlSource Time envelope Ramp param 0.4 param 1.2 param 0 param 1 endEffect *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 30 param 180 param 1 param -1 endEffect *** Engine stop *** beginEffect controlDestination Volume controlSource TimeRelease envelope Ramp param 0 param 0.2 param 1 param -1 endEffect