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Archives/bf1942/levels/SG_Clean_Sweep.rfa
bf1942/levels/SG_Clean_Sweep/objects/F302/Sounds/warning_F302.ssc
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### noName ###
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newPatch
load @ROOT/Sound/@RTD/DesertCombat/Warning/f302warn.wav
minDistance 3
loop
dopplerOff
priority 5
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 2
param 10
param 1
param -1
endEffect
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### noName ###
##############
newPatch
load @ROOT/Sound/@RTD/DesertCombat/Warning/f302warn.wav
minDistance 3
dopplerOff
priority -2
randomStartPitch 0.1 / 0.1
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 2
param 10
param 1
param -1
endEffect
load @ROOT/Sound/@RTD/DesertCombat/Warning/f302warn.wav
minDistance 3
dopplerOff
priority -2
randomStartPitch 0.1 / 0.1
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 2
param 10
param 1
param -1
endEffect
load @ROOT/Sound/@RTD/DesertCombat/Warning/f302warn.wav
minDistance 3
dopplerOff
priority -2
randomStartPitch 0.1 / 0.1
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 2
param 10
param 1
param -1
endEffect
load @ROOT/Sound/@RTD/DesertCombat/Warning/f302warn.wav
minDistance 3
dopplerOff
priority -2
randomStartPitch 0.1 / 0.1
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 2
param 10
param 1
param -1
endEffect
randomPlay 1