This page is under construction
Archives/bf1942/levels/Sg_Tech.rfa
bf1942/levels/Sg_Tech/Textures/ENVMAP_G_.rcm
[CubeMap] PositiveX = Stargate_bfm\levels\Sg_Tech\Textures\env_Sg_Tech_04.dds NegativeX = Stargate_bfm\levels\Sg_Tech\Textures\env_Sg_Tech_02.dds PositiveY = Stargate_bfm\levels\Sg_Tech\Textures\env_Sg_Tech_05.dds NegativeY = Stargate_bfm\levels\Sg_Tech\Textures\env_Sg_Tech_06.dds PositiveZ = Stargate_bfm\levels\Sg_Tech\Textures\env_Sg_Tech_03.dds NegativeZ = Stargate_bfm\levels\Sg_Tech\Textures\env_Sg_Tech_01.dds