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Archives/bf1942/levels/Sg_Tech.rfa
bf1942/levels/Sg_Tech/ai/StrategicAreas.con
rem *** Create vehicle groups ***

aiSettings.createVehicleGroup heavyVehicles
aiSettings.createVehicleGroup lightVehicles
aiSettings.createVehicleGroup airVehicles
aiSettings.createVehicleGroup seaVehicles
aiSettings.createVehicleGroup AmphibiusVehicles
aiSettings.createVehicleGroup common
aiSettings.createVehicleGroup Troops

rem * add vehicles to the groups *

aiSettings.addVehicleToVehicleGroup 0 heavyVehicles
aiSettings.addVehicleToVehicleGroup 1 airVehicles
aiSettings.addVehicleToVehicleGroup 2 seaVehicles
aiSettings.addVehicleToVehicleGroup 3 Troops
aiSettings.addVehicleToVehicleGroup 4 common
aiSettings.addVehicleToVehicleGroup 5 lightVehicles
aiSettings.addVehicleToVehicleGroup 6 heavyVehicles
aiSettings.addVehicleToVehicleGroup 7 seaVehicles
aiSettings.addVehicleToVehicleGroup 8 lightVehicles
aiSettings.addVehicleToVehicleGroup 9 seaVehicles
aiSettings.addVehicleToVehicleGroup 10 common
aiSettings.addVehicleToVehicleGroup 11 common
aiSettings.addVehicleToVehicleGroup 12 seaVehicles
aiSettings.addVehicleToVehicleGroup 13 common
aiSettings.addVehicleToVehicleGroup 14 heavyVehicles
aiSettings.addVehicleToVehicleGroup 15 airVehicles
aiSettings.addVehicleToVehicleGroup 16 AmphibiusVehicles
aiSettings.addVehicleToVehicleGroup 17 common
aiSettings.addVehicleToVehicleGroup 18 common

rem *** Create categories ***
aiStrategicArea.createNewCategory(land)
aiStrategicArea.create Ruins 588/258 608/278 60 land
aiStrategicArea.create Scout_Crash_Site 184/479 204/499 60 land
aiStrategicArea.create Stargate 502/442 522/462 60 land
aiStrategicArea.create Goauld_LZ 608/705 628/725 60 land

aiStrategicArea.setActive Ruins
AIStrategicArea.addNeighbour Stargate
AIStrategicArea.addNeighbour Goauld_LZ
AIStrategicArea.addNeighbour Scout_Crash_Site
AIStrategicArea.addAllowedVehicleGroup common
AIStrategicArea.addAllowedVehicleGroup Troops
AIStrategicArea.addAllowedVehicleGroup lightVehicles
AIStrategicArea.addAllowedVehicleGroup heavyVehicles
AIStrategicArea.addAllowedVehicleGroup airVehicles
AIStrategicArea.addAllowedVehicleGroup AmphibiusVehicles
AIStrategicArea.addAllowedVehicleGroup seaVehicles
AIStrategicArea.setOrderPosition Infantry 598/76
AIStrategicArea.setOrderPosition Tank 598/76
AIStrategicArea.setOrderPosition Car 598/76
AIStrategicArea.setOrderPosition Amphibius 598/76
aiStrategicArea.setSide 2
aiStrategicArea.vehicleSearchRadius 150.0
aiStrategicArea.playerSensitive 1
aiStrategicArea.playerSensitivity 5.0f

aiStrategicArea.setActive Scout_Crash_Site
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.addNeighbour Stargate
AIStrategicArea.addNeighbour Goauld_LZ
AIStrategicArea.addNeighbour Ruins
AIStrategicArea.addAllowedVehicleGroup common
AIStrategicArea.addAllowedVehicleGroup Troops
AIStrategicArea.addAllowedVehicleGroup lightVehicles
AIStrategicArea.addAllowedVehicleGroup heavyVehicles
AIStrategicArea.addAllowedVehicleGroup airVehicles
AIStrategicArea.addAllowedVehicleGroup AmphibiusVehicles
AIStrategicArea.addAllowedVehicleGroup seaVehicles
AIStrategicArea.setOrderPosition Infantry 194/76
AIStrategicArea.setOrderPosition Tank 194/76
AIStrategicArea.setOrderPosition Car 194/76
AIStrategicArea.setOrderPosition Amphibius 194/76
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 150.0
aiStrategicArea.playerSensitive 1
aiStrategicArea.playerSensitivity 5.0f

aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.setActive Stargate
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.addNeighbour Goauld_LZ
AIStrategicArea.addNeighbour Ruins
AIStrategicArea.addNeighbour Scout_Crash_Site
AIStrategicArea.addAllowedVehicleGroup common
AIStrategicArea.addAllowedVehicleGroup Troops
AIStrategicArea.addAllowedVehicleGroup lightVehicles
AIStrategicArea.addAllowedVehicleGroup heavyVehicles
AIStrategicArea.addAllowedVehicleGroup airVehicles
AIStrategicArea.addAllowedVehicleGroup AmphibiusVehicles
AIStrategicArea.addAllowedVehicleGroup seaVehicles
AIStrategicArea.setOrderPosition Infantry 512/76
AIStrategicArea.setOrderPosition Tank 512/76
AIStrategicArea.setOrderPosition Car 512/76
AIStrategicArea.setOrderPosition Amphibius 512/76
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 150.0
aiStrategicArea.playerSensitive 1
aiStrategicArea.playerSensitivity 5.0f

aiStrategicArea.setActive Goauld_LZ
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.addNeighbour Stargate
AIStrategicArea.addNeighbour Ruins
AIStrategicArea.addNeighbour Scout_Crash_Site
AIStrategicArea.addAllowedVehicleGroup common
AIStrategicArea.addAllowedVehicleGroup Troops
AIStrategicArea.addAllowedVehicleGroup lightVehicles
AIStrategicArea.addAllowedVehicleGroup heavyVehicles
AIStrategicArea.addAllowedVehicleGroup airVehicles
AIStrategicArea.addAllowedVehicleGroup AmphibiusVehicles
AIStrategicArea.addAllowedVehicleGroup seaVehicles
AIStrategicArea.setOrderPosition Infantry 618/76
AIStrategicArea.setOrderPosition Tank 618/76
AIStrategicArea.setOrderPosition Car 618/76
AIStrategicArea.setOrderPosition Amphibius 618/76
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 150.0
aiStrategicArea.playerSensitive 1
aiStrategicArea.playerSensitivity 5.0f