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Archives/bf1942/levels/Sg_Tech.rfa
bf1942/levels/Sg_Tech/ctf/ControlPointTemplates.con
rem ControlPointTemplates.con created by Battlecraft 1942
rem (D:\GAMES\Battlefield 1942\Mods\Stargate_BFM\bf1942\levels\Sg_Tech/ctf/ControlPointTemplates.con)

NetworkableInfo.createNewInfo ControlPointInfo
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways

rem -----------------------------------------
rem --- Ruins ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Ruins
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Ruins
ObjectTemplate.radius 5
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 3
ObjectTemplate.objectSpawnerId 3
ObjectTemplate.areaValue 50
ObjectTemplate.timeToGetControl 30
ObjectTemplate.timeToLoseControl 20
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem -----------------------------------------
rem --- Scout_Crash_Site ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Scout_Crash_Site
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Scout_Crash_Site
ObjectTemplate.radius 20
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 4
ObjectTemplate.objectSpawnerId 4
ObjectTemplate.areaValue 20
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem EndOfFile