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Archives/bf1942/levels/SG_Fighting_Chance.rfa
bf1942/levels/SG_Fighting_Chance/Effects/e_SmokeIdleDark/Effects.con


rem *** e_SmokeIdleDark ***
ObjectTemplate.create EffectBundle e_SmokeIdleDark
ObjectTemplate.saveInSeparateFile 1
rem -------------------------------------
beginrem -------------------------------------
ObjectTemplate.addTemplate Em_SmokeIdleDark
ObjectTemplate.timeToLive CRD_NONE/30/30/0
rem -------------------------------------
endrem -------------------------------------
ObjectTemplate.addTemplate Em_SmokeIdleDark
ObjectTemplate.setPosition -30/0.0/0
ObjectTemplate.timeToLive CRD_NONE/1/0/0
ObjectTemplate.addTemplate Em_SmokeIdleDark
ObjectTemplate.setPosition 30/0.0/0
ObjectTemplate.timeToLive CRD_NONE/1/0/0
ObjectTemplate.addTemplate Em_SmokeIdleDark
ObjectTemplate.setPosition -/0.0/-30
ObjectTemplate.timeToLive CRD_NONE/1/0/0
ObjectTemplate.addTemplate Em_SmokeIdleDark
ObjectTemplate.setPosition 0/0.0/30
ObjectTemplate.timeToLive CRD_NONE/1/0/0




rem *** Em_SmokeIdleDark ***
ObjectTemplate.create Emitter Em_SmokeIdleDark
ObjectTemplate.template Fx_SmokeIdleDark
ObjectTemplate.looping 1
ObjectTemplate.startAtCreation 1
ObjectTemplate.lodDistance 800
ObjectTemplate.timeToLive CRD_NONE/10/15/0
ObjectTemplate.intensity CRD_UNIFORM/1/1/0
ObjectTemplate.relativePositionInDof CRD_UNIFORM/2/3/0
ObjectTemplate.relativePositionInUp CRD_NONE/0.2/1.5/0
ObjectTemplate.relativePositionInRight CRD_UNIFORM/2/3/0


ObjectTemplate.startRotation CRD_UNIFORM/1/0/0

rem ObjectTemplate.sizeModifier 5/0.5/1

rem *** Fx_SmokeIdleDark ***
ObjectTemplate.create SpriteParticle Fx_SmokeIdleDark
ObjectTemplate.timeToLive CRD_UNIFORM/1/0/0

ObjectTemplate.size CRD_NONE/2/0.5/0

ObjectTemplate.gravityModifier CRD_NONE/-0.05/0/0
ObjectTemplate.drag CRD_NONE/0.4/1/0



rem *** TRY
rem ObjectTemplate.sizeModifier 2/1/2

ObjectTemplate.sizeOverTime 0/0.5|1.5/0.5

ObjectTemplate.texture cloud1
rem ObjectTemplate.UseMipMaps 1
rem ObjectTemplate.texture e_muzs3_I
ObjectTemplate.initRotation CRD_UNIFORM/1/360/0
ObjectTemplate.destBlendMode BMInvSourceAlpha
ObjectTemplate.colorRGBAOverTime 0/90/97/107/10|10/90/97/107/18|20/90/97/107/15|30/90/97/107/5