This page is under construction
Archives/bf1942/levels/SG_Fighting_Chance.rfa
bf1942/levels/SG_Fighting_Chance/objects/Railgun/Weapons.con
rem *** Railgun_Staffweapon ***
ObjectTemplate.create FireArms Railgun_Staffweapon
ObjectTemplate.setNetworkableInfo TankFireArmInfo
ObjectTemplate.loadSoundScript Sounds/RailgunFire.ssc
ObjectTemplate.aiTemplate Rail1MainGunAI
ObjectTemplate.projectileTemplate RailgunTracer
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.magSize 100
ObjectTemplate.numOfMag 999
ObjectTemplate.velocity 300
ObjectTemplate.reloadtime 2
ObjectTemplate.roundOfFire 15
ObjectTemplate.AmmoType 10
ObjectTemplate.setFireDev 0.7 0.3 0.048
ObjectTemplate.setMinDev 0.5
ObjectTemplate.addTemplate e_MuzzRailgun
ObjectTemplate.AutoReload 1
beginrem
ObjectTemplate.heatAddWhenFire 0.01
ObjectTemplate.coolDownPerSec 1.8
ObjectTemplate.timeDelayOnOverHeat 2
endrem

rem *** Railgun_Projectile ***
ObjectTemplate.create Projectile Railgun_Projectile
ObjectTemplate.geometry projectile_m1
ObjectTemplate.timeToLive CRD_NONE/10/0/0
ObjectTemplate.timeOnEndEffect 0.5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.gravityModifier 0
ObjectTemplate.hasCollisionEffect 1
ObjectTemplate.invisibleAtEndEffect 1
ObjectTemplate.damageType 1
ObjectTemplate.material 213
ObjectTemplate.material2 -1
ObjectTemplate.radius 1
ObjectTemplate.ForceOnExplosion 1
ObjectTemplate.loadSoundScript ..\..\common\Sounds\bazookaprojectile.ssc