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Archives/bf1942/levels/SG_Lunar_Oasis.rfa
bf1942/levels/SG_Lunar_Oasis/standardMesh/factory.rs
subshader "factory_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.415686 0.415686 0.415686;
   texture "texture/notexture";
}

subshader "factory_Material1" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.25098 0.25098 0.25098;
   texture "texture/notexture";
}

subshader "factory_Material2" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.0666667 0.0666667 0.0666667;
   texture "texture/notexture";
}