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Archives/bf1942/levels/wake.rfa
bf1942/levels/wake/Conquest/ControlPointTemplates.con
NetworkableInfo.createNewInfo ControlPointInfo
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways

ObjectTemplate.create ControlPoint Wake_Alpha
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName ALPHA
ObjectTemplate.radius 100
ObjectTemplate.team 0
ObjectTemplate.areaValue 40
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry cpboj_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.unableToChangeTeam 0
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/9.7/-2.399
ObjectTemplate.setRotation 82/0/-10.998
ObjectTemplate.setTeamGeometry 1 flagJp_m1
ObjectTemplate.setTeamGeometry 2 flagUs_m1

ObjectTemplate.create ControlPoint Wake_Bravo
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName BRAVO
ObjectTemplate.radius 100
ObjectTemplate.team 0
ObjectTemplate.areaValue 40
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry cpboj_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.unableToChangeTeam 0
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/9.7/-2.399
ObjectTemplate.setRotation 82/0/-10.998
ObjectTemplate.setTeamGeometry 1 flagJp_m1
ObjectTemplate.setTeamGeometry 2 flagUs_m1

ObjectTemplate.create ControlPoint Wake_Charlie
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName CHARLIE
ObjectTemplate.radius 100
ObjectTemplate.team 0
ObjectTemplate.areaValue 40
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry cpboj_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.unableToChangeTeam 0
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/9.7/-2.399
ObjectTemplate.setRotation 82/0/-10.998
ObjectTemplate.setTeamGeometry 1 flagJp_m1
ObjectTemplate.setTeamGeometry 2 flagUs_m1

ObjectTemplate.create ControlPoint Wake_Delta
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName DELTA
ObjectTemplate.radius 100
ObjectTemplate.team 0
ObjectTemplate.areaValue 40
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry cpboj_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.unableToChangeTeam 0
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/9.7/-2.399
ObjectTemplate.setRotation 82/0/-10.998
ObjectTemplate.setTeamGeometry 1 flagJp_m1
ObjectTemplate.setTeamGeometry 2 flagUs_m1

ObjectTemplate.create ControlPoint Wake_Airfield
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName AIRFIELD
ObjectTemplate.radius 18
ObjectTemplate.team 0
ObjectTemplate.areaValue 40
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.unableToChangeTeam 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/8.2/0
ObjectTemplate.setTeamGeometry 1 flagJp_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1