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Archives/bf1942/levels/Aberdeen.rfa
bf1942/levels/Aberdeen/Conquest/ControlPointTemplates.con
NetworkableInfo.createNewInfo ControlPointInfo
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways

ObjectTemplate.create ControlPoint A_Alpha
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName ALPHA
ObjectTemplate.radius 50
ObjectTemplate.team 0
ObjectTemplate.areaValue 35
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry cpboj_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.unableToChangeTeam 0
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/9.7/-2.399
ObjectTemplate.setRotation 82/0/-10.998
ObjectTemplate.setTeamGeometry 1 flagJp_m1
ObjectTemplate.setTeamGeometry 2 flagUs_m1

ObjectTemplate.create ControlPoint A_Bravo
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName BRAVO
ObjectTemplate.radius 50
ObjectTemplate.team 0
ObjectTemplate.areaValue 35
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry cpboj_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.unableToChangeTeam 0
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/9.7/-2.399
ObjectTemplate.setRotation 82/0/-10.998
ObjectTemplate.setTeamGeometry 1 flagJp_m1
ObjectTemplate.setTeamGeometry 2 flagUs_m1

ObjectTemplate.create ControlPoint A_Charlie
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName CHARLIE
ObjectTemplate.radius 50
ObjectTemplate.team 0
ObjectTemplate.areaValue 35
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry cpboj_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.unableToChangeTeam 0
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/9.7/-2.399
ObjectTemplate.setRotation 82/0/-10.998
ObjectTemplate.setTeamGeometry 1 flagJp_m1
ObjectTemplate.setTeamGeometry 2 flagUs_m1

ObjectTemplate.create ControlPoint A_Delta
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName DELTA
ObjectTemplate.radius 50
ObjectTemplate.team 0
ObjectTemplate.areaValue 35
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry cpboj_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.unableToChangeTeam 0
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/9.7/-2.399
ObjectTemplate.setRotation 82/0/-10.998
ObjectTemplate.setTeamGeometry 1 flagJp_m1
ObjectTemplate.setTeamGeometry 2 flagUs_m1

ObjectTemplate.create ControlPoint A_Echo
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName ECHO
ObjectTemplate.radius 50
ObjectTemplate.team 0
ObjectTemplate.areaValue 35
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry cpboj_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.unableToChangeTeam 0
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/9.7/-2.399
ObjectTemplate.setRotation 82/0/-10.998
ObjectTemplate.setTeamGeometry 1 flagJp_m1
ObjectTemplate.setTeamGeometry 2 flagUs_m1