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Archives/bf1942/levels/Aberdeen.rfa
bf1942/levels/Aberdeen/Conquest/ObjectSpawns.con
rem removed for precache: if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------
rem grids are 125x125
rem ****************************************
rem **** Axis *****
rem ****************************************
Object.create FloatSpawner_1
Object.absolutePosition 875/99.2189/875
Object.rotation -90/0/0
Object.setTeam 1
rem ****************************************
rem **** Allied *****
rem ****************************************
Object.create FloatSpawner_2
Object.absolutePosition 125/99.2189/125
Object.rotation 90/0/0
Object.setTeam 2
rem ----------------------------------------------------------------------------
rem removed for precache: endif
rem ----- Host
rem ----------------------------------------------------------------------------
rem grids are 125x125
rem ****************************************
rem **** Axis *****
rem ****************************************
Object.create FloatSpawner_1
Object.absolutePosition 875/99.2189/875
Object.rotation -90/0/0
Object.setTeam 1
rem ****************************************
rem **** Allied *****
rem ****************************************
Object.create FloatSpawner_2
Object.absolutePosition 125/99.2189/125
Object.rotation 90/0/0
Object.setTeam 2
rem ----------------------------------------------------------------------------
rem removed for precache: endif