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Archives/bf1942/levels/Bocage.rfa
bf1942/levels/Bocage/Init/SkyAndSun.con
TextureManager.mipmaps 0

rem
rem *** Create Lensflares
rem

rem
rem *** Create Sky
rem
rem *** Sky ***

GeometryTemplate.create StandardMesh SkyBox
GeometryTemplate.file Sky_Kursk_m1
Sky.initSky

** Clouds
REM GeometryTemplate.create StandardMesh Cloud
REM GeometryTemplate.file cloud

Sky.addCloud
Cloud.setName cloud_0
Cloud.setSrcBlend BMSourceAlpha
Cloud.setDstBlend BMInvSourceAlpha
Cloud.setTexScale 8
Cloud.setSpeed -0.03 0.015
Cloud.setHeight 3500

Sky.changeOfsCloudHeight 2500
Sky.changeOfsCloudDist 333
Sky.setCloudFog 0



Sky.setSun sun
sky.changeOfsSkyHeight 0
Sky.setRotAngle 80
sky.sunLightDirectionVec .305/.467/0.83
TextureManager.mipmaps 1