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Archives/bf1942/levels/Kharkov.rfa
bf1942/levels/Kharkov/SinglePlayer/ObjectSpawns.con
rem removed for precache: if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------

rem
rem *** ***
rem
Object.create lighttankspawner
Object.absolutePosition 713/92.8977/195
Object.rotation 87.5912/-0.00156002/1.52588e-005
Object.setOSId 1
Object.setTeam 1
rem
rem *** ***
rem
Object.create willyspawner
Object.absolutePosition 703/92.8977/195
Object.rotation 0.587508/0.00331433/-1.52588e-005
Object.setOSId 1
Object.setTeam 1
rem
rem *** ***
rem
Object.create APCSpawner
Object.absolutePosition 752/92.977/158
Object.rotation -90.0732/-0.21206/-0.0197906
Object.setOSId 1
Object.setTeam 1
rem
rem *** ***
rem
Object.create ScoutCarSpawner
Object.absolutePosition 741/92.8977/167
Object.rotation -0.894806/-0.9006/0.326263
Object.setOSId 1
Object.setTeam 1
rem
rem *** ***
rem
Object.create FighterSpawner
Object.absolutePosition 801.432/93.5/207.235
Object.rotation 0.388158/-13.481/-1.45845
Object.setOSId 1
Object.setTeam 1
rem
rem *** ***
rem
Object.create DiveBomberSpawner
Object.absolutePosition 784.102/93.5/201.246
Object.rotation 0/-13.4601/1.52588e-005
Object.setOSId 1
Object.setTeam 1
rem
rem *** ***
rem
Object.create heavytankspawner
Object.absolutePosition 226.25/92.8937/262.5
Object.rotation -89.8374/-0.026919/0.632431
Object.setOSId 2
Object.setTeam 2
rem
rem *** ***
rem
Object.create ScoutCarSpawner
Object.absolutePosition 204/92.8949/237
Object.rotation 0/-0.665057/-1.52588e-005
Object.setOSId 2
Object.setTeam 2
rem
rem *** ***
rem
Object.create APCSpawner
Object.absolutePosition 239/92.8949/258
Object.rotation -88.794/0.0273844/-1.1635
Object.setOSId 2
Object.setTeam 2
rem
rem *** ***
rem
Object.create lighttankspawner
Object.absolutePosition 209/92.897/292
Object.rotation -0.0342712/1.17907/0.0484619
Object.setOSId 2
Object.setTeam 2
rem
rem *** ***
rem
Object.create FighterSpawner
Object.absolutePosition 182/94.5395/290.11
Object.rotation -0.0197754/-10.7211/1.52588e-005
Object.setOSId 2
Object.setTeam 2
rem
rem *** ***
rem
Object.create DiveBomberSpawner
Object.absolutePosition 200/94.5392/299.696
Object.rotation -0.0197754/-10.7277/0.0342712
Object.setOSId 2
Object.setTeam 2
rem
rem *** ***
rem
Object.create MachinegunSpawner
Object.absolutePosition 655.028/104.353/544.157
Object.rotation -105.408/8.14222e-013/1.52588e-005
Object.setOSId 3
rem
rem *** ***
rem
Object.create lighttankspawner
Object.absolutePosition 669/103.001/500
Object.rotation 1.36673/2.2306/-1.76137
Object.setOSId 3
rem
rem *** ***
rem
Object.create willyspawner
Object.absolutePosition 349.523/102.996/519.426
Object.rotation -0.139893/-0.600175/-1.52588e-005
Object.setOSId 4
rem
rem *** ***
rem
Object.create MachinegunSpawner
Object.absolutePosition 373.398/104.407/524.333
Object.rotation 77.688/4.16475e-010/1.52588e-005
Object.setOSId 4
rem
rem *** ***
rem
Object.create Artillery2Spawner
Object.absolutePosition 492.25/119.602/404.5
Object.rotation -0.22467/-0.985178/2.79465
Object.setOSId 5
rem
rem *** ***
rem
Object.create ArtillerySpawner
Object.absolutePosition 517.25/119.585/404.25
Object.rotation 0.0791294/0.643922/-3.37997
Object.setOSId 5
rem
rem *** ***
rem
Object.create AAGunSpawner
Object.absolutePosition 521.906/110.285/473.033
Object.rotation 0/0/1.52588e-005
Object.setOSId 5
rem
rem *** ***
rem
Object.create AAGunSpawner
Object.absolutePosition 486.989/119.585/436.797
Object.rotation 0/0/1.52588e-005
Object.setOSId 5
rem
rem *** ***
rem
Object.create RL38Spawner
Object.absolutePosition 488.165/110.338/474.412
Object.rotation 0/0/1.52588e-005
Object.setOSId 5

rem ----------------------------------------------------------------------------
rem removed for precache: endif