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Archives/bf1942/levels/am_mappack/R_fricktal.rfa
bf1942/levels/R_fricktal/Ctf.con
run Ctf/SpawnpointManagerSettings

run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns

run Ctf/ObjectSpawnTemplates
run Ctf/ObjectSpawns v_arg1
if v_arg1 == host
object.create GEBase
Object.absolutePosition 328.52/78.35/878.43
Object.rotation 0/0/0
object.create USBase
Object.absolutePosition 113.52/79.07/943.74
Object.rotation 0/0/0
else
object.create FlagPole
Object.absolutePosition 328.52/78.35/878.43
Object.rotation 0/0/0
object.create FlagPole
Object.absolutePosition 113.52/79.07/943.74
Object.rotation 0/0/0
endIf