This page is under construction
archives/bf1942/levels/laputa.rfa
bf1942/levels/laputa/Textures/ENVMAP_G_.rcm
[CubeMap] PositiveX = DEV_GHIBLIMOD\levels\laputa\Textures\env_laputa_04.dds NegativeX = DEV_GHIBLIMOD\levels\laputa\Textures\env_laputa_02.dds PositiveY = DEV_GHIBLIMOD\levels\laputa\Textures\env_laputa_05.dds NegativeY = DEV_GHIBLIMOD\levels\laputa\Textures\env_laputa_06.dds PositiveZ = DEV_GHIBLIMOD\levels\laputa\Textures\env_laputa_03.dds NegativeZ = DEV_GHIBLIMOD\levels\laputa\Textures\env_laputa_01.dds