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Archives/bf1942/levels/mizubitasi.rfa
bf1942/levels/mizubitasi/Init.con
rem
rem **** Initialize level specific rendering settings.
rem
ShaderManager.setTextureParam envmap bf1942\levels\mizubitasi\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.100000/0.100000/0.100000
renderer.ambientColor 0.120000/0.110000/0.120000
renderer.diffuseColor 0.350000/0.300000/0.200000
renderer.specularColor 0.300000/0.300000/0.300000
renderer.vertexFogEnable 1
renderer.fogColorVec 0.680000/0.620000/0.550000
renderer.animatedMeshAmbientColor 0.15
textureManager.alternativePath bf1942/levels/mizubitasi/Textures
textureManager.alternativePath Texture/mouriW
textureManager.alternativePath Texture/Oda2E
shadow.shadowColor 0.55

Game.setViewDistance 500
Game.spawnPlayers 1
renderer.fogstart 100
renderer.fogend 500


rem
rem *** Define flags ***
rem
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag

ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedSoFlag

game.setTeamSkin 1 AshigaruWmouri
game.setKit 1 0 sengoku_TeppouAshigaru
game.setKit 1 1 sengoku_KatanaAshigaru
game.setKit 1 2 sengoku_YumiAshigaru
game.setKit 1 3 sengoku_MasakariAshigaru
game.setKit 1 4 sengoku_yariAshigaru

game.setTeamSkin 2 AshigaruEoda
game.setKit 2 0 sengoku_TeppouAshigaruE
game.setKit 2 1 sengoku_KatanaAshigaruE
game.setKit 2 2 sengoku_YumiAshigaruE
game.setKit 2 3 sengoku_MasakariAshigaruE
game.setKit 2 4 sengoku_yariAshigaruE

rem *** Active Combat Area ***
game.setActiveCombatArea 0 0 1024 1024

rem
rem *** Shader Default Color ***
rem
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2

run Init/SkyAndSun
run Init/Terrain

run Sounds/Environment

game.assaultTeam 2

rem *** Set team 1 ***
game.setBeforeSpawnCameraPosition 1 731.99/115.40/457.67
rem *** Set team 2 ***
game.setBeforeSpawnCameraPosition 2 731.99/115.40/457.67

water.specularEnable 1
water.texLayer1 texture/water05
water.texLayer2 texture/water06
water.normalMap texture/normalMap01
water.scrollDirectionNormalmap 1/0
water.scrollDirection1 1/-0.5
water.scrollDirection2 1/0.5
water.specularColor 0.65/0.55/0.4
water.scrollLayer1 0.02
water.scrollLayer2 0.02
water.scrollNormalmap 0.02
water.specularStreakFactor 0.001
water.tileLayer1 0.5
water.tileLayer2 0.5
water.tileNormalmap 1
water.lightDirection -0.3/0.5/-0.65
water.color 1/1/1
water.deepColor 1/1/1
water.waterAlphaDepth 0
water.waterShallowAlpha 0.5

run custom
AnimationStateMachine.init