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Archives/bf1942/levels/mizubitasi.rfa
bf1942/levels/mizubitasi/custom/objects/osiro_mon_tobira/Objects.con
rem *** cass_gate ***
ObjectTemplate.create PlayerControlObject osiro_mon_tobira
ObjectTemplate.setNetworkableInfo osiro_mon_tobiraBodyInfo
ObjectTemplate.geometry DefGun_thing_M1
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 1000
ObjectTemplate.maxhitpoints 1000
ObjectTemplate.material 47
ObjectTemplate.criticalDamage 12
ObjectTemplate.hpLostWhileCriticalDamage 1
ObjectTemplate.addArmorEffect 400 e_PanzFire -4/1/0
ObjectTemplate.addArmorEffect 200 e_PanzFire 0.5/1/0.2
ObjectTemplate.addArmorEffect 80 e_PanzFire -4/2/0
ObjectTemplate.addArmorEffect 80 e_PanzFire 0.5/1/-0.5
ObjectTemplate.addArmorEffect 80 e_PanzFire -7/2/-0.5
ObjectTemplate.addArmorEffect 80 e_PanzFire 0.1/1/-0.2
ObjectTemplate.addArmorEffect 80 e_PanzFire -6/1/0.2
ObjectTemplate.addArmorEffect 80 e_PanzFire -3/2/0.5
ObjectTemplate.addArmorEffect 80 e_PanzFire -2/2.5/1
ObjectTemplate.addArmorEffect 80 e_PanzFire -1/0.5/0.5
ObjectTemplate.aiTemplate DefGun
ObjectTemplate.timetoliveafterdeath 10
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem ObjectTemplate.timeToStartFadeAfterDeath 81
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.Radius 0
rem -------------------------------------
ObjectTemplate.addTemplate lodosiro_mon_tobira
ObjectTemplate.setSoldierExitLocation 0/2.2/-6.4 -180/0/0
ObjectTemplate.GUIIndex 67
ObjectTemplate.setVehicleIconPos 50/60
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hajyouzuti.tga"
ObjectTemplate.setNumberOfWeaponIcons 0
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTDefGun
ObjectTemplate.setToolTipType TTDefGun
rem *** lodDefgun ***
ObjectTemplate.create LodObject lodosiro_mon_tobira
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate osiro_mon_tobiraOrginal
ObjectTemplate.addTemplate doorWreck
ObjectTemplate.setPosition 0/0/0.6
rem -------------------------------------
ObjectTemplate.lodSelector lodosiro_mon_tobiraSelectah
ObjectTemplate.create Bundle osiro_mon_tobiraOrginal
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate DefgunEntry
ObjectTemplate.setPosition 0/1.8/-4.699
ObjectTemplate.addTemplate osiro_mon_tobira_r
ObjectTemplate.setPosition 2/-0.2/0
ObjectTemplate.addTemplate osiro_mon_tobira_l
ObjectTemplate.setPosition -2/-0.2/0
ObjectTemplate.addTemplate gateSeat
ObjectTemplate.setPosition 0/0.7/-0.37
ObjectTemplate.addTemplate WillyCamera
ObjectTemplate.setPosition 0.38/1.8/-1.4
rem -------------------------------------
rem *** DefgunEntry ***
ObjectTemplate.create EntryPoint DefgunEntry
ObjectTemplate.setEntryRadius 2.5
rem *** DefgunTurret ***
ObjectTemplate.create RotationalBundle osiro_mon_tobira_r
ObjectTemplate.setNetworkableInfo osiro_mon_tobiraBodyInfo
ObjectTemplate.geometry osiro_mon_tobira_r
ObjectTemplate.setAttachToListener 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.loadSoundScript Sounds/defgunturret.ssc
rem -------------------------------------
rem -------------------------------------
ObjectTemplate.setMinRotation -90/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 45/0/0
ObjectTemplate.setAcceleration 30/0/0
ObjectTemplate.setInputToYaw c_PIPitch
rem *** DefgunTurret ***
ObjectTemplate.create RotationalBundle osiro_mon_tobira_l
ObjectTemplate.setNetworkableInfo osiro_mon_tobiraBodyInfo
ObjectTemplate.geometry osiro_mon_tobira_l
ObjectTemplate.setAttachToListener 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.loadSoundScript Sounds/defgunturret.ssc
rem -------------------------------------
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 90/0/0
ObjectTemplate.setMaxSpeed 45/0/0
ObjectTemplate.setAcceleration -30/0/0
ObjectTemplate.setInputToYaw c_PIPitch
rem *** hajyouzutiSeat ***
ObjectTemplate.create SeatObject gateSeat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
ObjectTemplate.seatFlags c_SeatShowStandingSoldier
rem *** DefgunWreck ***
ObjectTemplate.create SimpleObject doorWreck
ObjectTemplate.geometry Wreck_door_m1
rem *** lodDefgunSelectah ***
LodSelectorTemplate.create DistCompareSelector2 lodosiro_mon_tobiraSelectah
LodSelectorTemplate.hasDestroyedLod 1
ObjectTemplate.create PlayerControlObject osiro_mon_tobira
ObjectTemplate.setNetworkableInfo osiro_mon_tobiraBodyInfo
ObjectTemplate.geometry DefGun_thing_M1
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 1000
ObjectTemplate.maxhitpoints 1000
ObjectTemplate.material 47
ObjectTemplate.criticalDamage 12
ObjectTemplate.hpLostWhileCriticalDamage 1
ObjectTemplate.addArmorEffect 400 e_PanzFire -4/1/0
ObjectTemplate.addArmorEffect 200 e_PanzFire 0.5/1/0.2
ObjectTemplate.addArmorEffect 80 e_PanzFire -4/2/0
ObjectTemplate.addArmorEffect 80 e_PanzFire 0.5/1/-0.5
ObjectTemplate.addArmorEffect 80 e_PanzFire -7/2/-0.5
ObjectTemplate.addArmorEffect 80 e_PanzFire 0.1/1/-0.2
ObjectTemplate.addArmorEffect 80 e_PanzFire -6/1/0.2
ObjectTemplate.addArmorEffect 80 e_PanzFire -3/2/0.5
ObjectTemplate.addArmorEffect 80 e_PanzFire -2/2.5/1
ObjectTemplate.addArmorEffect 80 e_PanzFire -1/0.5/0.5
ObjectTemplate.aiTemplate DefGun
ObjectTemplate.timetoliveafterdeath 10
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
rem ObjectTemplate.timeToStartFadeAfterDeath 81
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.Radius 0
rem -------------------------------------
ObjectTemplate.addTemplate lodosiro_mon_tobira
ObjectTemplate.setSoldierExitLocation 0/2.2/-6.4 -180/0/0
ObjectTemplate.GUIIndex 67
ObjectTemplate.setVehicleIconPos 50/60
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hajyouzuti.tga"
ObjectTemplate.setNumberOfWeaponIcons 0
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTDefGun
ObjectTemplate.setToolTipType TTDefGun
rem *** lodDefgun ***
ObjectTemplate.create LodObject lodosiro_mon_tobira
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate osiro_mon_tobiraOrginal
ObjectTemplate.addTemplate doorWreck
ObjectTemplate.setPosition 0/0/0.6
rem -------------------------------------
ObjectTemplate.lodSelector lodosiro_mon_tobiraSelectah
ObjectTemplate.create Bundle osiro_mon_tobiraOrginal
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate DefgunEntry
ObjectTemplate.setPosition 0/1.8/-4.699
ObjectTemplate.addTemplate osiro_mon_tobira_r
ObjectTemplate.setPosition 2/-0.2/0
ObjectTemplate.addTemplate osiro_mon_tobira_l
ObjectTemplate.setPosition -2/-0.2/0
ObjectTemplate.addTemplate gateSeat
ObjectTemplate.setPosition 0/0.7/-0.37
ObjectTemplate.addTemplate WillyCamera
ObjectTemplate.setPosition 0.38/1.8/-1.4
rem -------------------------------------
rem *** DefgunEntry ***
ObjectTemplate.create EntryPoint DefgunEntry
ObjectTemplate.setEntryRadius 2.5
rem *** DefgunTurret ***
ObjectTemplate.create RotationalBundle osiro_mon_tobira_r
ObjectTemplate.setNetworkableInfo osiro_mon_tobiraBodyInfo
ObjectTemplate.geometry osiro_mon_tobira_r
ObjectTemplate.setAttachToListener 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.loadSoundScript Sounds/defgunturret.ssc
rem -------------------------------------
rem -------------------------------------
ObjectTemplate.setMinRotation -90/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 45/0/0
ObjectTemplate.setAcceleration 30/0/0
ObjectTemplate.setInputToYaw c_PIPitch
rem *** DefgunTurret ***
ObjectTemplate.create RotationalBundle osiro_mon_tobira_l
ObjectTemplate.setNetworkableInfo osiro_mon_tobiraBodyInfo
ObjectTemplate.geometry osiro_mon_tobira_l
ObjectTemplate.setAttachToListener 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.loadSoundScript Sounds/defgunturret.ssc
rem -------------------------------------
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 90/0/0
ObjectTemplate.setMaxSpeed 45/0/0
ObjectTemplate.setAcceleration -30/0/0
ObjectTemplate.setInputToYaw c_PIPitch
rem *** hajyouzutiSeat ***
ObjectTemplate.create SeatObject gateSeat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
ObjectTemplate.seatFlags c_SeatShowStandingSoldier
rem *** DefgunWreck ***
ObjectTemplate.create SimpleObject doorWreck
ObjectTemplate.geometry Wreck_door_m1
rem *** lodDefgunSelectah ***
LodSelectorTemplate.create DistCompareSelector2 lodosiro_mon_tobiraSelectah
LodSelectorTemplate.hasDestroyedLod 1